-PlayMaker-
Name history of -PlayMaker-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).
Compared with 866 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (50%).
Clutch
Weakness12% of 1v2s won and so well below the average (22%).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.00).
Impact
AverageExactly 2 kills in 12.1% of rounds and so slightly below the average (13.0%).
Utility and deaths
Average0.16 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months: 0.70 (at the start 0.62). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: October 2026 with 0.98. Last 3 months: 0.95 (at the start 0.84). Clearly below the average (1.00).
Damage per round (ADR)
Best month: October 2026 with 79.7. Last 3 months: 75.0 (at the start 73.2). Slightly below the average (79.3).
Share of headshot kills
Best month: July 2026 with 48%. Last 3 months: 47% (at the start 48%). Slightly above the average (45%).
Matches won (win rate)
Best month: July 2026 with 67%. Last 3 months: 52% (at the start 67%). Right on the average (52%).
Best month: October 2026 with 1,587. Last 3 months: 1,311 (at the start 1,295).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 203 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-PlayMaker- loses the most ELO on Anubis: −108 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.96 · Anubis
- Most kills in a match: 37 · Inferno
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 203 matchesCompared with players on the same level who have at least 15 matches on the map.
How -PlayMaker- plays
Across 203 matches -PlayMaker- averages K/R 0.69, ADR 74.8 and a rating of 0.94. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 6 players. Averages 15.3 kills per match with 47% headshots. The strongest map is Inferno with a 64% win rate in 33 matches. In 59 of 203 matches the rating was 1.10 or higher (29%), in 100 it was below 0.90. In 182 matches with detailed stats: 31 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. -PlayMaker- loses the most ELO on Anubis (−108 ELO, win rate 44%). Things go best on Ancient (+94 ELO, win rate 44%). Match no. 3 of the day goes best: 59% win rate, +1 ELO. Improved over the last three months: K/R +0.08, Rating +0.11. Got weaker: Win rate −15 pp. Unchanged in recent months: ADR at 75.0, Headshots at 47%, ELO at 1,311. Last 30 days: 66 matches, win rate 56%, net ELO +20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.