-Phe0niX

Romania
On FACEIT since 2025 299 matches tracked 141 matches in 30 days
ELO ▼ 132
2,142
30-day peak: 2,330
Rank EU
#160,326
Romania #1,937 in Romania
Last updated:
Next update possible in 1h 27m

How does -Phe0niX play?

Rating 1.02 K/R 0.73 ADR 78.5 from 299 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 299 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (297 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 12%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.5
Knife kills 3 in 299 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 49x 4K, 8 aces in 297 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -Phe0niX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 297 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.70
JunJulAugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 299 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −79 ELO
39 matches · 49% win rate
On Anubis −25 ELO
39 matches · 51% win rate
On Saturdays −38 ELO, win rate 38%

-Phe0niX loses the most ELO on Ancient: −79 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Most kills in a match: 46 · Nuke
  3. Highest rating in a match: 2.71 · Mirage

Maps in detail

from the last 299 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
45% better than 28%
0.73 right on the average
78.3 better than 39%
1.00 better than 42%
52% of 342 duels better than 58%
29% of 45 situations better than 24%
Dust 259
53% better than 56%
0.74 right on the average
78.8 better than 39%
1.01 better than 42%
57% of 226 duels better than 80%
28% of 32 situations better than 24%
Ancient39
49% better than 42%
0.66 better than 12%
72.4 better than 10%
0.94 better than 20%
45% of 146 duels better than 16%
37% of 30 situations better than 48%
Anubis39
51% better than 48%
0.79 better than 76%
84.1 better than 68%
1.11 better than 77%
59% of 169 duels better than 89%
40% of 20 situations better than 58%
Inferno35
51% better than 41%
0.76 better than 67%
80.5 better than 48%
1.08 better than 67%
51% of 144 duels better than 45%
18% of 17 situations better than 11%
Cache24
63% -
0.70 -
79.0 -
0.98-
54% of 126 duels -
31% of 13 situations -
Nuke15
60% better than 65%
0.77 better than 55%
77.3 better than 23%
1.11 better than 63%
44% of 45 duels better than 12%
15% of 13 situations better than 4%
Vertigo3
0% -
0.70 -
73.8 -
0.93-
50% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Phe0niX plays

Across 299 matches -Phe0niX averages K/R 0.73, ADR 78.5 and a rating of 1.02. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 58% headshots. The strongest map is Cache with a 63% win rate in 24 matches. In 109 of 299 matches the rating was 1.10 or higher (36%), in 114 it was below 0.90. In 297 matches with detailed stats: 49 4Ks and 8 aces. Best month by rating: August 2026 at 1.07. -Phe0niX loses the most ELO on Ancient (−79 ELO, win rate 49%). Things go best on Cache (+25 ELO, win rate 63%). Last 30 days: 141 matches, win rate 50%, net ELO +38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.