-Papus-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (222 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (51%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average0.99 K/D and so just below the average (1.03).
Impact
AverageExactly 3 kills in 4.3% of rounds and so just above the average (4.1%).
Utility and deaths
Strength7.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.65). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.08. Last 3 months: 1.02 (at the start 0.91). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 85.2. Last 3 months: 81.3 (at the start 75.6). Just above the average (80.7).
Share of headshot kills
Best month: October 2026 with 51%. Last 3 months: 50% (at the start 49%). Right on the average (50%).
Matches won (win rate)
Best month: July 2026 with 54%. Last 3 months: 51% (at the start 54%). Just above the average (50%).
Best month: October 2026 with 2,619. Last 3 months: 2,487 (at the start 2,189).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 49%.
Patterns
From the last 283 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Papus- loses the most ELO in match 1 of the day: −79 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.07 · Nuke
- Longest win streak: 8 wins in a row · Nuke
- Most kills in a match: 33 · Nuke
Maps in detail
from the last 283 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Papus- plays
Across 283 matches -Papus- averages K/R 0.72, ADR 80.2 and a rating of 1.00. Biggest strength: Utility damage per round at 7.0, better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Nuke with a 65% win rate in 48 matches. In 103 of 283 matches the rating was 1.10 or higher (36%), in 118 it was below 0.90. In 222 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: October 2026 at 1.08. -Papus- loses the most ELO in match 1 of the day (−79 ELO, win rate 46%). Things go best on Mirage (+88 ELO, win rate 56%). Match no. 2 of the day goes best: 57% win rate, +85 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +5.7, ELO +298. Got weaker: Win rate −3 pp. Unchanged in recent months: Headshots at 50%. Last 30 days: 71 matches, win rate 55%, net ELO −18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.