-Od3n-

Switzerland
On FACEIT since 2019 127 matches tracked 127 matches in 30 days
ELO ▲ 52
3,038
30-day peak: 3,178
Rank EU ▼ 1,907 places
#6,187
Switzerland #39 in Switzerland
30 days · prev. #4,280 · best #3,927
Last updated:
Next update possible in 1h 11m

How does -Od3n- play?

Rating 0.89 K/R 0.61 ADR 69.5 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 36%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 47%−5 pp · Ø 52% better than 11%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.05).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 0.87−0.18 · Ø 1.05 better than 2%
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.2% of rounds and so well below the average (13.5%).

2K rounds 10.2%−3.3 pp · Ø 13.5% better than 1%
3K rounds 3.1%−1.1 pp · Ø 4.2% better than 7%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 11x 4K, 2 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.32).

Utility hit rate 33%−1 pp · Ø 34% better than 45%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.16−0.16 · Ø 0.32 better than 7%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether -Od3n- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 127 matches, all from the last 3 months.

Kills per round (K/R)

0.61
SepOct

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −221 ELO
33 matches · 33% win rate
In match 2 of the day +23 ELO
24 matches · 46% win rate

-Od3n- loses the most ELO on Ancient: −221 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Ancient
  2. Most kills in a match: 23 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient33
33% better than 3%
0.66 better than 9%
71.4 better than 5%
0.91 better than 7%
46% of 116 duels better than 15%
27% of 22 situations better than 21%
Dust 230
63% better than 79%
0.62 better than 3%
71.2 better than 6%
0.92 better than 8%
48% of 91 duels better than 25%
38% of 13 situations better than 46%
Nuke29
45% better than 15%
0.59 better than 1%
66.1 better than 1%
0.84 better than 1%
43% of 77 duels better than 7%
44% of 16 situations better than 61%
Anubis23
70% better than 91%
0.55 better than 1%
66.9 better than 1%
0.79 better than 1%
48% of 65 duels better than 25%
56% of 9 situations better than 87%
Inferno4
50% -
0.79 -
78.7 -
1.17-
67% of 9 duels -
33% of 3 situations -
Cache3
67% -
0.68 -
74.5 -
1.04-
33% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -Od3n- plays

Across 127 matches -Od3n- averages K/R 0.61, ADR 69.5 and a rating of 0.89. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rating at 0.89, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 13.1 kills per match with 58% headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 30 of 127 matches the rating was 1.10 or higher (24%), in 66 it was below 0.90. In 127 matches with detailed stats: 11 4Ks and 2 aces. -Od3n- loses the most ELO on Ancient (−221 ELO, win rate 33%). Things go best on Nuke (+119 ELO, win rate 45%). Match no. 1 of the day goes best: 58% win rate, +62 ELO. Last 30 days: 127 matches, win rate 52%, net ELO +47.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.