-NPA-

Finland
On FACEIT since 2022 341 matches tracked 195 matches in 30 days
Last updated:

How does -NPA- play?

Rating 1.07 K/R 0.80 ADR 85.5 from 341 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 341 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · all ELO ranges average. More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average.
EntryMulti-kills
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.05+0.01 · Ø 1.04 better than 53%
Pistol kills per match 2.9
Knife kills 13 in 341 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 59%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 87%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 81x 4K, 6 aces in 341 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.7−1.4 · Ø 4.1 better than 14%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 13%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether -NPA- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 341 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 341 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Thursdays +36 ELO, win rate 37%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.40 · Ancient
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 341 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage126
50% better than 44%
0.81 better than 80%
85.0 better than 72%
1.08 better than 65%
54% of 796 duels better than 65%
43% of 54 situations better than 66%
Ancient79
53% better than 53%
0.81 better than 78%
89.7 better than 86%
1.10 better than 72%
54% of 427 duels better than 63%
41% of 41 situations better than 58%
Anubis54
56% better than 62%
0.84 better than 88%
88.4 better than 84%
1.13 better than 77%
52% of 320 duels right on the average
39% of 28 situations better than 51%
Inferno30
40% better than 10%
0.75 better than 45%
76.9 better than 21%
1.03 better than 38%
51% of 158 duels better than 31%
50% of 16 situations better than 77%
Dust 224
58% better than 70%
0.73 better than 44%
81.2 better than 51%
1.00 better than 36%
51% of 153 duels better than 46%
60% of 5 situations better than 93%
Nuke22
41% better than 13%
0.79 better than 64%
85.4 better than 64%
1.04 better than 46%
59% of 107 duels better than 80%
30% of 10 situations better than 22%
Cache5
40% -
0.68 -
75.8 -
0.89-
64% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -NPA- plays

Across 341 matches -NPA- averages K/R 0.80, ADR 85.5 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · all ELO ranges players. Most room to improve: Deaths per round at 76%, better than only 8% of level 10 · all ELO ranges players. Averages 17.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 58% win rate in 24 matches. In 157 of 341 matches the rating was 1.10 or higher (46%), in 112 it was below 0.90. In 341 matches with detailed stats: 81 4Ks and 6 aces. Best month by rating: August 2026 at 1.14. Things go best on Ancient (+430 ELO, win rate 53%). Match no. 2 of the day goes best: 57% win rate, +121 ELO. Last 30 days: 195 matches, win rate 50%, net ELO +406.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.