-NIKZ-

Ukraine
On FACEIT since 2016 84 matches tracked 43 matches in 30 days
ELO ▲ 2
2,204
30-day peak: 2,277
Rank EU
#133,878
Ukraine #5,342 in Ukraine
Last updated:

How does -NIKZ- play?

Rating 1.15 K/R 0.79 ADR 90.2 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 84 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 18% good 1.10 to 1.29 25% normal 0.90 to 1.09 29% weak 0.75 to 0.89 8% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherDamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 93%
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.20+0.18 · Ø 1.02 better than 92%
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.1%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 90%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 13x 4K, 1 ace in 63 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.16, ADR +8.5, Win rate +8 pp, ELO +208
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.82 (at the start 0.71). Clearly above the average (0.74).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −11 ELO
23 matches · 39% win rate
In match 1 of the day +41 ELO
34 matches · 50% win rate

-NIKZ- loses the most ELO on Mirage: −11 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 33 · Nuke
  3. Highest rating in a match: 2.35 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
68% better than 94%
0.80 better than 77%
91.7 better than 90%
1.16 better than 85%
59% of 127 duels better than 87%
53% of 34 situations better than 86%
Mirage23
39% better than 12%
0.75 better than 57%
85.5 better than 75%
1.06 better than 63%
46% of 105 duels better than 22%
54% of 13 situations better than 87%
Anubis10
50% -
0.82 -
91.0 -
1.19-
48% of 27 duels -
40% of 5 situations -
Cache6
50% -
0.83 -
99.2 -
1.24-
42% of 31 duels -
50% of 6 situations -
Inferno6
67% -
0.80 -
85.3 -
1.17-
55% of 20 duels -
100% of 2 situations -
Nuke6
83% -
0.82 -
93.6 -
1.21-
54% of 39 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -NIKZ- plays

Across 84 matches -NIKZ- averages K/R 0.79, ADR 90.2 and a rating of 1.15. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 48% headshots. The strongest map is Dust 2 with a 68% win rate in 31 matches. In 43 of 84 matches the rating was 1.10 or higher (51%), in 17 it was below 0.90. In 63 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: October 2026 at 1.21. -NIKZ- loses the most ELO on Mirage (−11 ELO, win rate 39%). Things go best on Dust 2 (+41 ELO, win rate 68%). Match no. 2 of the day goes best: 79% win rate, +8 ELO. Improved over the last three months: K/R +0.11, Rating +0.16, ADR +8.5, Win rate +8 pp, ELO +208. Got weaker: Headshots −6 pp. Last 30 days: 43 matches, win rate 60%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.