-NEvFORME333

Germany
On FACEIT since 2025 270 matches tracked 62 matches in 30 days
ELO ▼ 11
2,423
30-day peak: 2,434
Rank EU
#68,235
Germany #1,718 in Germany
Last updated:

How does -NEvFORME333 play?

Rating 0.97 (from 267 matches) K/R 0.72 ADR 78.8 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 267 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 69%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 3.1
Knife kills 26 in 270 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 10%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 57%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 30x 4K, 3 aces in 197 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 27%
Enemies flashed per round 0.300.00 · Ø 0.30 right on the average
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 78.5
▼ Got worse
Win rate −4 pp, ELO −260

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −30 ELO
24 matches · 58% win rate
On Anubis −1 ELO
59 matches · 58% win rate
Between 0:00 and 6:00 −111 ELO, win rate 39%
On Saturdays −25 ELO, win rate 47%

-NEvFORME333 loses the most ELO on Nuke: −30 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.58 · Anubis
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
47% better than 31%
0.68 better than 20%
75.8 better than 23%
0.92 better than 14%
48% of 504 duels better than 30%
40% of 55 situations better than 56%
Anubis59
58% better than 68%
0.76 better than 58%
83.8 better than 63%
1.02 better than 44%
55% of 293 duels better than 69%
43% of 23 situations better than 61%
Dust 250
58% better than 73%
0.68 better than 20%
74.8 better than 18%
0.94 better than 17%
47% of 236 duels better than 26%
38% of 26 situations right on the average
Nuke24
58% better than 59%
0.85 better than 87%
88.1 better than 76%
1.18 better than 84%
50% of 118 duels better than 33%
64% of 11 situations better than 91%
Ancient17
47% better than 33%
0.74 better than 46%
82.0 better than 52%
0.95 better than 21%
54% of 82 duels better than 66%
33% of 6 situations better than 38%
Cache16
63% -
0.70 -
77.1 -
0.97-
49% of 79 duels -
25% of 4 situations -
Inferno7
43% -
0.64 -
73.3 -
0.86-
39% of 46 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -NEvFORME333 plays

Across 270 matches -NEvFORME333 averages K/R 0.72 and ADR 78.8; the rating across the 267 rated matches is 0.97. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 91 of 267 matches the rating was 1.10 or higher (34%), in 121 it was below 0.90. In 197 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: October 2026 at 1.01. -NEvFORME333 loses the most ELO on Nuke (−30 ELO, win rate 58%). Things go best on Dust 2 (+165 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +83 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −4 pp, ELO −260. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 78.5. Last 30 days: 62 matches, win rate 56%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.