-MusorDrop32

Russia
185 matches tracked 54 matches in 30 days
Last updated:

How does -MusorDrop32 play?

Rating 1.05 K/R 0.76 ADR 84.0 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 185 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.00).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 17%+7 pp · Ø 10% better than 81%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 3.0
Knife kills 7 in 185 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 31%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 74%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 28x 4K, 6 aces in 144 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.0−0.3 · Ø 4.3 better than 46%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 45%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +8 pp, ELO +221
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.11, ADR −8.3, Win rate −12 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.74 (at the start 0.82). Just above the average (0.73).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
48 matches · 56% win rate
On Ancient −33 ELO
30 matches · 47% win rate
Between 6:00 and 12:00 −24 ELO, win rate 44%
On Sundays −30 ELO, win rate 38%

-MusorDrop32 loses the most ELO on Dust 2: −48 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 9 wins in a row · Ancient
  3. Highest rating in a match: 2.67 · Mirage

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
51% better than 52%
0.78 better than 76%
86.1 better than 81%
1.08 better than 74%
58% of 408 duels better than 88%
44% of 25 situations better than 68%
Dust 248
56% better than 69%
0.74 better than 61%
84.7 better than 76%
1.03 better than 60%
56% of 287 duels better than 80%
56% of 16 situations better than 90%
Ancient30
47% better than 33%
0.76 better than 65%
81.8 better than 57%
1.02 right on the average
55% of 212 duels better than 71%
53% of 15 situations better than 83%
Anubis26
42% better than 22%
0.79 better than 76%
86.7 better than 79%
1.11 better than 78%
49% of 150 duels better than 39%
32% of 22 situations better than 34%
Nuke17
47% better than 26%
0.70 better than 23%
75.4 better than 17%
0.93 better than 13%
51% of 97 duels better than 42%
20% of 5 situations better than 10%
Inferno3
0% -
0.79 -
79.9 -
1.10-
55% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -MusorDrop32 plays

Across 185 matches -MusorDrop32 averages K/R 0.76, ADR 84.0 and a rating of 1.05. Biggest strength: Rounds with first kill at 15%, better than 97% of level 9 players. Averages 16.4 kills per match with 49% headshots. The strongest map is Dust 2 with a 56% win rate in 48 matches. In 82 of 185 matches the rating was 1.10 or higher (44%), in 63 it was below 0.90. In 144 matches with detailed stats: 28 4Ks and 6 aces. Best month by rating: July 2026 at 1.13. -MusorDrop32 loses the most ELO on Dust 2 (−48 ELO, win rate 56%). Things go best on Mirage (+83 ELO, win rate 51%). Match no. 4 of the day goes best: 59% win rate. Improved over the last three months: Headshots +8 pp, ELO +221. Got weaker: K/R −0.08, Rating −0.11, ADR −8.3, Win rate −12 pp. Last 30 days: 54 matches, win rate 50%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.