-Masagett

Italy
On FACEIT since 2021 90 matches tracked 57 matches in 30 days
Last updated:

How does -Masagett play?

Rating 1.26 K/R 0.91 ADR 94.3 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 90 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 31% good 1.10 to 1.29 11% normal 0.90 to 1.09 13% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 58%+7 pp · Ø 51% better than 91%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.25 K/D and so well above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 55%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.25+0.22 · Ø 1.03 better than 94%
Pistol kills per match 3.3
Knife kills 2 in 90 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 7.2% of rounds and so well above the average (4.1%).

2K rounds 18.7%+5.3 pp · Ø 13.4% better than 99%
3K rounds 7.2%+3.1 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 22x 4K, 3 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.18, Rating +0.28, ADR +14.4, Headshots +4 pp, Win rate +20 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: September 2026 with 1.15. Last 3 months: 0.95 (at the start 0.77). Well above the average (0.74).

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 +25 ELO, win rate 50%
On Sundays ±0 ELO, win rate 48%

-Masagett loses the most ELO in match 1 of the day: ±0 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Highest rating in a match: 2.53 · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
53% better than 55%
0.91 better than 97%
96.4 better than 96%
1.26 better than 96%
60% of 161 duels better than 90%
50% of 16 situations better than 82%
Anubis19
53% right on the average
1.00 better than 99%
102.3 better than 99%
1.39 better than 99%
61% of 108 duels better than 93%
36% of 14 situations better than 48%
Dust 217
65% better than 90%
0.79 better than 72%
82.5 better than 57%
1.10 better than 70%
49% of 81 duels better than 34%
0% of 4 situations better than 1%
Ancient11
64% -
0.85 -
88.5 -
1.13-
60% of 47 duels -
0% of 4 situations -
Cache3
0% -
1.02 -
102.3 -
1.40-
57% of 21 duels -
50% of 2 situations -
Nuke3
100% -
1.05 -
90.0 -
1.56-
30% of 10 duels -
100% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Masagett plays

Across 90 matches -Masagett averages K/R 0.91, ADR 94.3 and a rating of 1.26. Biggest strength: 3K rounds at 7.2%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 19.3 kills per match with 51% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 51 of 90 matches the rating was 1.10 or higher (57%), in 27 it was below 0.90. In 70 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: September 2026 at 1.61. -Masagett loses the most ELO in match 1 of the day (±0 ELO, win rate 48%). Things go best on Mirage (+25 ELO, win rate 53%). Improved over the last three months: K/R +0.18, Rating +0.28, ADR +14.4, Headshots +4 pp, Win rate +20 pp. Last 30 days: 57 matches, win rate 65%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.