How does -Mar1ks- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Average-Mar1ks- wins 52 of 100 opening duels. 2 percentage points above the level 8 average (50%).
Clutch
Average-Mar1ks- wins 14 of 100 1v2s. 6 percentage points below the level 8 average (20%).
Weapons and aim
Average53 of 100 kills by -Mar1ks- are headshots. 6 percentage points above the level 8 average (47%).
Impact
Average-Mar1ks- gets exactly 2 kills in 12.4 of 100 rounds. 0.7 percentage points below the level 8 average (13.1%).
Utility and deaths
WeaknessAverages 1.4 utility damage per round from HEs and mollies. 2.9 below the level 8 average (4.3).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.81. Last 3 months: 0.74 (at the start 0.73). 0.02 above the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.02.
Damage per round (ADR)
Best month: June 2026 with 86.9. Last 3 months: 76.7 (at the start 81.1). 2.6 below the level 8 average (79.3).
Share of headshot kills
Best month: July 2026 with 55%. Last 3 months unchanged at 53%. 6 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: June 2026 with 52%. Last 3 months: 51% (at the start 43%). 1 percentage point above the level 8 average (50%).
Best month: July 2026 with 1,724. Last 3 months: 1,575 (at the start 1,494).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 32%.
Patterns
From the last 133 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Mar1ks- loses the most ELO on Dust 2: −62 ELO, 56% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.81 · Inferno
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 36 · Ancient
Maps in detail
from the last 133 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Mar1ks- plays
Across 133 matches -Mar1ks- averages K/R 0.73 and ADR 79.9; the rating across the 35 rated matches is 1.01. Biggest strength: Headshot rate at 53%, better than 80% of level 8 players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 8 players. Averages 15.8 kills per match with 53% headshots. The strongest map is Dust 2 with a 56% win rate in 34 matches. In 11 of 35 matches the rating was 1.10 or higher (31%), in 14 it was below 0.90. In 34 matches with detailed stats: 4 4Ks and 2 aces. Best month by rating: August 2026 at 1.02. -Mar1ks- loses the most ELO on Dust 2 (−62 ELO, win rate 56%). Things go best in match 2 of the day (−52 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, −52 ELO. Improved over the last three months: Win rate +8 pp, ELO +81. Got weaker: ADR −4.4. Unchanged in recent months: K/R at 0.74, Headshots at 53%. Last 30 days: 1 matches, win rate 100%, net ELO +22.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.