-M4RC0S-
How does -M4RC0S- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (49%).
Clutch
Average29% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average41% headshots and so well below the average (47%).
Impact
Average2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 69% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.72 (at the start 0.69). Just above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.05. Last 3 months: 1.03 (at the start 0.95). Slightly above the average (0.99).
Damage per round (ADR)
Best month: August 2026 with 75.5. Last 3 months: 74.5 (at the start 71.3). Slightly below the average (78.8).
Share of headshot kills
Best month: May 2026 with 44%. Last 3 months: 40% (at the start 41%). Well below the average (47%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 53% (at the start 38%). Well above the average (47%).
Best month: August 2026 with 1,574. Last 3 months: 1,522 (at the start 1,441).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 35%.
Patterns
From the last 185 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-M4RC0S- loses the most ELO on Anubis: −82 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.07 · Mirage
- Most kills in a match: 37 · Anubis
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 185 matchesCompared with players on the same level who have at least 15 matches on the map.
How -M4RC0S- plays
Across 185 matches -M4RC0S- averages K/R 0.71 and ADR 73.7; the rating across the 160 rated matches is 1.02. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 11% of level 7 players. Averages 15.6 kills per match with 41% headshots. The strongest map is Inferno with a 58% win rate in 48 matches. In 58 of 160 matches the rating was 1.10 or higher (36%), in 57 it was below 0.90. In 140 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 1.05. -M4RC0S- loses the most ELO on Anubis (−82 ELO, win rate 39%). Things go best on Inferno (+69 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +69 ELO. Improved over the last three months: Rating +0.08, Win rate +15 pp, ELO +81. Unchanged in recent months: K/R at 0.72, ADR at 74.5, Headshots at 40%. Last 30 days: 20 matches, win rate 60%, net ELO +7.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.