-LoveCocaine

Western Sahara
On FACEIT since 2025 251 matches tracked 60 matches in 30 days
ELO ▼ 241
2,299
30-day peak: 2,540
Rank EU
#100,271
Western Sahara #74 in Western Sahara
Last updated:

How does -LoveCocaine play?

Rating 1.20 (from 200 matches) K/R 0.84 ADR 92.2 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 200 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.14+0.11 · Ø 1.03 better than 80%
Pistol kills per match 3.1
Zeus kills1 in 251 matches
Knife kills 30 in 251 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.1%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 88%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 2.8+0.5 · Ø 2.3 better than 89%
4Ks and aces 47x 4K, 9 aces in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.13, Rating +0.56, ADR +12.4, Headshots +8 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: August 2026 with 0.97. Last 3 months: 0.88 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −133 ELO
26 matches · 58% win rate
In match 2 of the day −36 ELO
54 matches · 44% win rate
On Sundays +19 ELO, win rate 39%

-LoveCocaine loses the most ELO on Anubis: −133 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Inferno
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 53 · Dust 2

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
57% better than 71%
0.84 better than 86%
91.3 better than 90%
1.26 better than 96%
56% of 297 duels better than 76%
47% of 38 situations better than 77%
Dust 264
50% better than 43%
0.86 better than 91%
96.8 better than 96%
1.18 better than 87%
52% of 359 duels right on the average
30% of 27 situations better than 31%
Cache27
52% -
0.82 -
89.4 -
1.19-
57% of 136 duels -
36% of 14 situations -
Anubis26
58% better than 68%
0.79 better than 71%
85.7 better than 72%
1.15 better than 83%
55% of 143 duels better than 67%
33% of 6 situations better than 42%
Nuke23
43% better than 16%
0.86 better than 86%
94.5 better than 91%
1.19 better than 84%
49% of 120 duels better than 29%
25% of 4 situations better than 15%
Inferno17
47% better than 26%
0.85 better than 85%
90.6 better than 86%
1.30-
58% of 65 duels better than 74%
13% of 8 situations better than 6%
Ancient13
38% -
0.85 -
91.4 -
1.14-
45% of 65 duels -
40% of 5 situations -
Overpass4
75% -
0.84 -
95.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -LoveCocaine plays

Across 251 matches -LoveCocaine averages K/R 0.84 and ADR 92.2; the rating across the 200 rated matches is 1.20. Biggest strength: 3K rounds at 6.6%, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 20% of level 10 · 2,250-2,499 ELO players. Averages 18.7 kills per match with 53% headshots. The strongest map is Anubis with a 58% win rate in 26 matches. In 113 of 200 matches the rating was 1.10 or higher (57%), in 48 it was below 0.90. In 151 matches with detailed stats: 47 4Ks and 9 aces. Best month by rating: August 2026 at 1.36. -LoveCocaine loses the most ELO on Anubis (−133 ELO, win rate 58%). Things go best from match 5 of the day (+100 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +100 ELO. Improved over the last three months: K/R +0.13, Rating +0.56, ADR +12.4, Headshots +8 pp, Win rate +7 pp. Last 30 days: 60 matches, win rate 52%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.