-Lorry2k

Denmark
On FACEIT since 2015 121 matches tracked 68 matches in 30 days
ELO ▲ 75
2,255
30-day peak: 2,255
Rank EU
#114,781
Denmark #2,872 in Denmark
Last updated:

How does -Lorry2k play?

Rating 1.19 (from 71 matches) K/R 0.89 ADR 92.1 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 71 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 41% good 1.10 to 1.29 15% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.26+0.23 · Ø 1.03 better than 94%
Pistol kills per match 4.1
Zeus kills1 in 121 matches
Knife kills 4 in 121 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.3).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 91%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 3.3+1.0 · Ø 2.3 better than 99%
4Ks and aces 19x 4K, 2 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 86%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 36%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +18 pp
= Stayed the same
Headshots at 48%
▼ Got worse
K/R −0.07, ADR −6.6

Sep to Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.85
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.94. Last 3 months: 0.86 (at the start 0.93). Well above the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day ±0 ELO
30 matches · 43% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 38%

-Lorry2k loses the most ELO in match 2 of the day: ±0 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Highest rating in a match: 2.13 · Ancient
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno38
47% better than 29%
0.85 better than 83%
88.9 better than 77%
1.12 better than 66%
54% of 106 duels right on the average
40% of 20 situations better than 56%
Anubis26
54% better than 55%
0.88 better than 93%
89.9 better than 86%
1.11-
58% of 52 duels better than 81%
22% of 9 situations better than 13%
Nuke22
50% better than 36%
0.92 better than 95%
94.1 better than 90%
1.20-
55% of 51 duels better than 62%
75% of 8 situations better than 98%
Cache17
59% -
0.89 -
92.8 -
1.28-
61% of 75 duels -
86% of 7 situations -
Ancient7
57% -
0.93 -
100.6 -
1.41-
64% of 14 duels -
57% of 7 situations -
Dust 24
50% -
0.92 -
98.7 -
1.24-
89% of 9 duels -
100% of 1 situations -
Overpass3
33% -
0.88 -
95.5 -
-
-
-
Vertigo3
33% -
0.92 -
95.3 -
1.21-
45% of 20 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Lorry2k plays

Across 121 matches -Lorry2k averages K/R 0.89 and ADR 92.1; the rating across the 71 rated matches is 1.19. Biggest strength: K/D at 1.26, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 20.1 kills per match with 48% headshots. The strongest map is Cache with a 59% win rate in 17 matches. In 43 of 71 matches the rating was 1.10 or higher (61%), in 14 it was below 0.90. In 71 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.23. -Lorry2k loses the most ELO in match 2 of the day (±0 ELO, win rate 43%). Things go best on Anubis (+63 ELO, win rate 54%). Match no. 3 of the day goes best: 61% win rate. Improved over the last three months: Win rate +18 pp. Got weaker: K/R −0.07, ADR −6.6. Unchanged in recent months: Headshots at 48%. Last 30 days: 68 matches, win rate 56%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.