-Less-_

Brazil
138 matches tracked 18 matches in 30 days
ELO ▼ 178
1,792
30-day peak: 1,970
Rank SA ▼ 3,947 places
#11,121
30 days · prev. #7,174 · best #7,174
Last updated:

How does -Less-_ play?

Rating 1.00 K/R 0.70 ADR 75.8 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 43%−8 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 84%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (48%).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.010.00 · Ø 1.01 right on the average
Pistol kills per match 2.5
Knife kills 9 in 138 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).

2K rounds 11.9%−1.3 pp · Ø 13.2% better than 19%
3K rounds 4.3%+0.3 pp · Ø 4.0% better than 69%
MVPs per match 2.3+0.1 · Ø 2.2 better than 57%
4Ks and aces 16x 4K, 1 ace in 105 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.08−0.19 · Ø 0.27 better than 5%
Deaths per round 70%−2 pp · Ø 72% better than 74%

Progress

One value per month, dashed line is the level 9 average
Whether -Less-_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 119 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.71
JulAugSepOct

Best month: July 2026 with 0.71.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −172 ELO
44 matches · 32% win rate
On Dust 2 −54 ELO
33 matches · 45% win rate
Between 18:00 and 24:00 +4 ELO, win rate 40%
On Thursdays −54 ELO, win rate 33%

-Less-_ loses the most ELO from match 5 of the day: −172 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 30 · Inferno
  3. Highest rating in a match: 2.26 · Anubis

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
53% better than 60%
0.67 better than 21%
72.2 better than 13%
0.97 better than 35%
51% of 106 duels right on the average
32% of 37 situations better than 33%
Dust 233
45% better than 29%
0.70 better than 36%
77.0 better than 34%
0.97 better than 34%
35% of 108 duels better than 1%
44% of 18 situations better than 68%
Anubis16
50% right on the average
0.75 better than 63%
82.8 better than 67%
1.08 better than 76%
49% of 53 duels better than 37%
27% of 15 situations better than 25%
Nuke15
40% better than 11%
0.71 better than 29%
75.2 better than 22%
1.05 right on the average
52% of 58 duels better than 46%
57% of 7 situations better than 86%
Ancient14
43% -
0.72 -
79.3 -
1.00-
37% of 35 duels -
43% of 7 situations -
Inferno10
50% -
0.77 -
76.7 -
1.07-
41% of 29 duels -
44% of 9 situations -
Cache4
50% -
0.79 -
78.2 -
1.08-
22% of 9 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Less-_ plays

Across 138 matches -Less-_ averages K/R 0.70, ADR 75.8 and a rating of 1.00. Most room to improve: Utility hit rate at 24%, better than only 2% of level 9 players. Averages 15.8 kills per match with 43% headshots. The strongest map is Mirage with a 53% win rate in 45 matches. In 51 of 138 matches the rating was 1.10 or higher (37%), in 54 it was below 0.90. In 105 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. -Less-_ loses the most ELO from match 5 of the day (−172 ELO, win rate 32%). Things go best in match 2 of the day (+47 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +47 ELO. Last 30 days: 18 matches, win rate 61%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.