-LeKKz0-
Name history of -LeKKz0-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -LeKKz0- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (32 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Weakness41% of opening duels won and so well below the average (51%).
Clutch
Average5% of 1v2s won and so well below the average (22%).
Weapons and aim
Weakness0.78 K/D and so well below the average (1.02).
Impact
WeaknessExactly 2 kills in 9.7% of rounds and so well below the average (13.3%).
Utility and deaths
AverageDied in 71% of rounds and so slightly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Last 3 months: 0.61 (at the start 0.51). Well below the average (0.74).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 69.5 (at the start 60.3). Well below the average (80.4).
Share of headshot kills
Last 3 months: 39% (at the start 43%). Well below the average (49%).
Matches won (win rate)
Last 3 months: 63% (at the start 52%). Well above the average (49%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 63 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-LeKKz0- loses the most ELO in match 1 of the day: ±0 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Ancient
- Highest rating in a match: 1.89 · Ancient
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 63 matchesCompared with players on the same level who have at least 15 matches on the map.
How -LeKKz0- plays
Across 63 matches -LeKKz0- averages K/R 0.56 and ADR 64.9; the rating across the 32 rated matches is 0.88. Most room to improve: Damage per round (ADR) at 64.9, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 12.1 kills per match with 41% headshots. The strongest map is Dust 2 with a 77% win rate in 13 matches. In 3 of 32 matches the rating was 1.10 or higher (9%), in 19 it was below 0.90. In 32 matches with detailed stats: 3 4Ks and 0 aces. -LeKKz0- loses the most ELO in match 1 of the day (±0 ELO, win rate 50%). Improved over the last three months: K/R +0.10, ADR +9.2, Win rate +11 pp. Got weaker: Headshots −4 pp. Last 30 days: 32 matches, win rate 63%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.