-L3br0n
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average63% of opening duels won and so well above the average (51%).
Clutch
Average2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.03).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.93. Last 3 months: 0.78 (at the start 0.71). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.31. Last 3 months: 1.15 (at the start 1.02). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 92.3. Last 3 months: 79.4 (at the start 75.7). Just below the average (80.7).
Share of headshot kills
Best month: June 2026 with 61%. Last 3 months: 50% (at the start 59%). Right on the average (50%).
Matches won (win rate)
Best month: October 2026 with 70%. Last 3 months: 68% (at the start 60%). Well above the average (50%).
Best month: October 2026 with 2,175. Last 3 months: 2,175 (at the start 1,969).
Rounds with first kill
Best month: September 2026 with 17%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 58 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-L3br0n loses the most ELO in match 1 of the day: +3 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Most kills in a match: 30 · Ancient
- Highest rating in a match: 1.85 · Vertigo
Maps in detail
from the last 58 matchesCompared with players on the same level who have at least 15 matches on the map.
How -L3br0n plays
Across 58 matches -L3br0n averages K/R 0.74, ADR 77.6 and a rating of 1.08. Biggest strength: Opening duels won at 63%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 54% headshots. The strongest map is Dust 2 with a 82% win rate in 11 matches. In 28 of 58 matches the rating was 1.10 or higher (48%), in 19 it was below 0.90. In 28 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.31. -L3br0n loses the most ELO in match 1 of the day (+3 ELO, win rate 52%). Improved over the last three months: K/R +0.07, Rating +0.13, Win rate +8 pp, ELO +206. Got weaker: Headshots −9 pp. Unchanged in recent months: ADR at 79.4. Last 30 days: 26 matches, win rate 69%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.