-Kropa-

Poland
On FACEIT since 2017 231 matches tracked 96 matches in 30 days
ELO ▲ 250
3,100
30-day peak: 3,306
Rank EU ▼ 2,461 places
#5,473
Poland #281 in Poland
30 days · prev. #3,012 · best #3,012
Last updated:

How does -Kropa- play?

Rating 1.07 (from 186 matches) K/R 0.74 ADR 80.7 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 186 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
Clutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 55%+3 pp · Ø 52% better than 69%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 79%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.7+0.2 · Ø 1.5 better than 62%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 2.6
Knife kills 3 in 231 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 34x 4K, 0 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

0.22 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.3+0.4 · Ø 3.9 better than 65%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.12, Rating +0.15, ADR +12.4, Win rate +3 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.78 (at the start 0.66). Slightly above the average (0.74).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −109 ELO
37 matches · 43% win rate
On Ancient −88 ELO
35 matches · 49% win rate
On Thursdays −174 ELO, win rate 39%

-Kropa- loses the most ELO in match 3 of the day: −109 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.27 · Dust 2

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
50% better than 31%
0.77 better than 55%
83.7 better than 58%
1.12 better than 64%
64% of 261 duels better than 94%
43% of 28 situations better than 60%
Mirage50
50% better than 29%
0.71 better than 26%
78.8 better than 32%
1.02 better than 34%
56% of 176 duels better than 70%
57% of 23 situations better than 92%
Anubis37
51% better than 36%
0.75 right on the average
80.8 better than 45%
1.10 better than 61%
54% of 136 duels better than 59%
30% of 20 situations better than 29%
Ancient35
49% better than 28%
0.74 better than 41%
81.3 better than 44%
1.07 better than 53%
48% of 141 duels better than 24%
56% of 27 situations better than 89%
Nuke22
50% better than 26%
0.71 better than 24%
76.1 better than 20%
0.99 better than 21%
55% of 83 duels better than 59%
50% of 10 situations better than 73%
Inferno16
44% better than 6%
0.77 better than 43%
81.9 better than 40%
1.11-
50% of 60 duels better than 18%
42% of 12 situations better than 58%
Cache9
56% -
0.71 -
78.9 -
0.98-
45% of 56 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Kropa- plays

Across 231 matches -Kropa- averages K/R 0.74 and ADR 80.7; the rating across the 186 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 45%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 48%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Anubis with a 51% win rate in 37 matches. In 80 of 186 matches the rating was 1.10 or higher (43%), in 57 it was below 0.90. In 164 matches with detailed stats: 34 4Ks and 0 aces. Best month by rating: September 2026 at 1.16. -Kropa- loses the most ELO in match 3 of the day (−109 ELO, win rate 43%). Things go best on Mirage (+114 ELO, win rate 50%). Match no. 1 of the day goes best: 56% win rate, +98 ELO. Improved over the last three months: K/R +0.12, Rating +0.15, ADR +12.4, Win rate +3 pp. Got weaker: Headshots −2 pp. Last 30 days: 96 matches, win rate 55%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.