-Kep411k

Finland
On FACEIT since 2023 381 matches tracked 139 matches in 30 days
ELO ▲ 217
2,499
30-day peak: 2,576
Rank EU
#53,250
Finland #1,390 in Finland
Last updated:
Next update possible in 1h 38m

How does -Kep411k play?

Rating 1.10 K/R 0.79 ADR 82.3 from 381 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 381 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (313 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (50%).

Headshot rate 38%−12 pp · Ø 50% better than 3%
AWP share of kills 41%+30 pp · Ø 11% better than 99%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 3.0
Knife kills 3 in 381 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 75%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 60x 4K, 4 aces in 313 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 89%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
ELO at 2,501
▼ Got worse
K/R −0.06, Rating −0.10, ADR −5.2, Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.79 (at the start 0.85). Clearly above the average (0.74).

Patterns

From the last 381 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −36 ELO
78 matches · 47% win rate
Between 12:00 and 18:00 +62 ELO, win rate 40%
On Sundays +29 ELO, win rate 36%

-Kep411k loses the most ELO on Mirage: −36 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.39 · Cache

Maps in detail

from the last 381 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2122
54% better than 60%
0.81 better than 78%
85.0 better than 67%
1.13 better than 76%
60% of 712 duels better than 89%
41% of 93 situations better than 60%
Anubis89
62% better than 80%
0.82 better than 80%
84.1 better than 64%
1.14 better than 78%
63% of 462 duels better than 94%
33% of 46 situations better than 37%
Mirage78
47% better than 30%
0.76 better than 57%
78.9 better than 38%
1.06 better than 57%
55% of 397 duels better than 71%
40% of 47 situations better than 57%
Ancient34
53% right on the average
0.73 better than 42%
80.6 better than 43%
1.02 better than 46%
55% of 147 duels better than 68%
38% of 21 situations right on the average
Cache34
44% -
0.81 -
82.8 -
1.12-
63% of 145 duels -
42% of 26 situations -
Inferno12
58% -
0.75 -
74.0 -
1.02-
63% of 52 duels -
50% of 2 situations -
Vertigo7
43% -
0.73 -
76.6 -
0.93-
54% of 37 duels -
50% of 2 situations -
Nuke5
80% -
0.78 -
73.9 -
1.13-
42% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Kep411k plays

Across 381 matches -Kep411k averages K/R 0.79, ADR 82.3 and a rating of 1.10. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 38% headshots. The strongest map is Anubis with a 62% win rate in 89 matches. In 183 of 381 matches the rating was 1.10 or higher (48%), in 108 it was below 0.90. In 313 matches with detailed stats: 60 4Ks and 4 aces. Best month by rating: July 2026 at 1.19. -Kep411k loses the most ELO on Mirage (−36 ELO, win rate 47%). Things go best on Dust 2 (+76 ELO, win rate 54%). Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.06, Rating −0.10, ADR −5.2, Win rate −8 pp. Unchanged in recent months: ELO at 2,501. Last 30 days: 139 matches, win rate 55%, net ELO +148.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.