-Kadzi

Finland
On FACEIT since 2025 189 matches tracked 42 matches in 30 days
ELO ▲ 56
2,471
30-day peak: 2,471
Rank EU
#58,290
Finland #1,534 in Finland
Last updated:

How does -Kadzi play?

Rating 1.08 K/R 0.79 ADR 85.6 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 189 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 3.0
Knife kills 2 in 189 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 82%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 78%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 16x 4K, 3 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.30).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.47+0.17 · Ø 0.30 better than 88%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +4 pp
= Stayed the same
K/R at 0.79, Rating at 1.07, ADR at 84.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
41 matches · 46% win rate
On Anubis −30 ELO
29 matches · 48% win rate
Between 18:00 and 24:00 +6 ELO, win rate 39%
On Saturdays −30 ELO, win rate 43%

-Kadzi loses the most ELO on Dust 2: −50 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.14 · Dust 2
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
64% better than 89%
0.79 better than 70%
85.5 better than 69%
1.09 better than 67%
54% of 213 duels better than 66%
32% of 22 situations better than 30%
Dust 241
46% better than 28%
0.87 better than 92%
91.3 better than 89%
1.18 better than 87%
60% of 169 duels better than 88%
43% of 28 situations better than 66%
Ancient31
42% better than 20%
0.79 better than 70%
87.5 better than 79%
1.06 better than 57%
57% of 155 duels better than 80%
39% of 18 situations better than 54%
Anubis29
48% better than 37%
0.74 better than 46%
77.3 better than 26%
0.98 better than 27%
56% of 124 duels better than 72%
50% of 8 situations better than 80%
Nuke24
42% better than 15%
0.74 better than 39%
82.2 better than 47%
1.00 better than 34%
55% of 108 duels better than 61%
43% of 7 situations better than 57%
Inferno15
53% right on the average
0.80 better than 68%
88.7 better than 79%
1.10 better than 58%
62% of 66 duels better than 89%
33% of 12 situations better than 40%
Cache5
40% -
0.74 -
79.1 -
1.01-
52% of 31 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Kadzi plays

Across 189 matches -Kadzi averages K/R 0.79, ADR 85.6 and a rating of 1.08. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 56% headshots. The strongest map is Mirage with a 64% win rate in 42 matches. In 89 of 189 matches the rating was 1.10 or higher (47%), in 63 it was below 0.90. In 136 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: June 2026 at 1.16. -Kadzi loses the most ELO on Dust 2 (−50 ELO, win rate 46%). Things go best from match 5 of the day (+31 ELO, win rate 61%). From match no. 5 of the day on, things go best: 61% win rate, +31 ELO. Improved over the last three months: Headshots +4 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.07, ADR at 84.7. Last 30 days: 42 matches, win rate 52%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.