-KaBaL-
Name history of -KaBaL-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).
Compared with 10,561 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average55% headshots and so clearly above the average (52%).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.5%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.88. Last 3 months: 0.72 (at the start 0.73). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: October 2026 with 1.25. Last 3 months: 1.05 (at the start 1.06). Right on the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 92.5. Last 3 months: 79.4 (at the start 80.2). Just below the average (81.3).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months: 56% (at the start 52%). Clearly above the average (52%).
Matches won (win rate)
Best month: October 2026 with 71%. Last 3 months: 54% (at the start 51%). Slightly above the average (52%).
Best month: September 2026 with 3,196. Last 3 months: 3,006 (at the start 2,820).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 258 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-KaBaL- loses the most ELO on Cache: −26 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.55 · Dust 2
- Most kills in a match: 37 · Ancient
- Longest win streak: 12 wins in a row · Anubis
Maps in detail
from the last 258 matchesCompared with players on the same level who have at least 15 matches on the map.
How -KaBaL- plays
Across 258 matches -KaBaL- averages K/R 0.73, ADR 79.6 and a rating of 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 16.2 kills per match with 55% headshots. The strongest map is Dust 2 with a 59% win rate in 85 matches. In 114 of 258 matches the rating was 1.10 or higher (44%), in 89 it was below 0.90. In 188 matches with detailed stats: 28 4Ks and 5 aces. Best month by rating: October 2026 at 1.25. -KaBaL- loses the most ELO on Cache (−26 ELO, win rate 43%). Things go best on Dust 2 (+44 ELO, win rate 59%). Improved over the last three months: Headshots +4 pp, Win rate +3 pp, ELO +186. Unchanged in recent months: K/R at 0.72, Rating at 1.05, ADR at 79.4. Last 30 days: 44 matches, win rate 61%, net ELO +76.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.