-KR
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (217 matches).
Compared with 6,766 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (11%).
Clutch
Average37% of 1v1s won and so slightly below the average (40%).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.05).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.2%).
Utility and deaths
Average0.21 enemies flashed per round and so well below the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.69. Last 3 months: 0.68 (at the start 0.61). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.99 (at the start 0.89). Clearly below the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 74.8. Last 3 months: 74.7 (at the start 70.8). Clearly below the average (81.2).
Share of headshot kills
Best month: June 2026 with 52%. Last 3 months: 50% (at the start 49%). Clearly below the average (53%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 52% (at the start 55%). Right on the average (52%).
Best month: August 2026 with 3,619. Last 3 months: 3,223 (at the start 3,605).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 80%.
Patterns
From the last 276 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-KR loses the most ELO on Mirage: −90 ELO, 46% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Mirage
- Highest rating in a match: 2.21 · Nuke
- Longest win streak: 6 wins in a row · Cache
Maps in detail
from the last 276 matchesCompared with players on the same level who have at least 15 matches on the map.
How -KR plays
Across 276 matches -KR averages K/R 0.66, ADR 73.9 and a rating of 0.97. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 73.9, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 14.8 kills per match with 49% headshots. The strongest map is Anubis with a 65% win rate in 62 matches. In 93 of 276 matches the rating was 1.10 or higher (34%), in 123 it was below 0.90. In 217 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: August 2026 at 1.01. -KR loses the most ELO on Mirage (−90 ELO, win rate 46%). Things go best on Anubis (+244 ELO, win rate 65%). Match no. 3 of the day goes best: 58% win rate, +99 ELO. Improved over the last three months: K/R +0.07, Rating +0.10. Got weaker: Win rate −3 pp, ELO −382. Unchanged in recent months: ADR at 74.7, Headshots at 50%. Last 30 days: 46 matches, win rate 61%, net ELO +93.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.