-K1ngV0n

Saudi Arabia
On FACEIT since 2026 81 matches tracked 81 matches in 30 days
ELO ▲ 671
2,183
30-day peak: 2,183
Rank EU
#142,175
Saudi Arabia #250 in Saudi Arabia
Last updated:

How does -K1ngV0n play?

Rating 1.01 K/R 0.72 ADR 78.2 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 81 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 14% normal 0.90 to 1.09 10% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 3.1
Knife kills 4 in 81 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 42%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 13x 4K, 5 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 82%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether -K1ngV0n is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 ±0 ELO, win rate 52%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Dust 2
  2. Highest rating in a match: 1.98 · Ancient
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
73% better than 98%
0.77 better than 66%
80.5 right on the average
1.09 better than 71%
54% of 106 duels better than 67%
58% of 19 situations better than 94%
Dust 217
59% better than 76%
0.69 better than 26%
76.2 better than 25%
0.97 better than 29%
47% of 75 duels better than 29%
14% of 7 situations better than 5%
Ancient14
79% -
0.77 -
83.2 -
1.12-
48% of 65 duels -
63% of 8 situations -
Anubis8
38% -
0.61 -
67.1 -
0.76-
52% of 25 duels -
0% of 3 situations -
Inferno7
71% -
0.70 -
76.8 -
1.01-
52% of 25 duels -
13% of 8 situations -
Cache5
60% -
0.69 -
82.3 -
0.94-
67% of 21 duels -
-
Vertigo5
100% -
0.64 -
68.8 -
0.92-
32% of 19 duels -
100% of 1 situations -
Nuke3
67% -
0.74 -
89.3 -
1.10-
46% of 13 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -K1ngV0n plays

Across 81 matches -K1ngV0n averages K/R 0.72, ADR 78.2 and a rating of 1.01. Averages 15.7 kills per match with 53% headshots. The strongest map is Ancient with a 79% win rate in 14 matches. In 36 of 81 matches the rating was 1.10 or higher (44%), in 37 it was below 0.90. In 81 matches with detailed stats: 13 4Ks and 5 aces. Things go best on Mirage (+26 ELO, win rate 73%). From match no. 5 of the day on, things go best: 74% win rate, +18 ELO. Last 30 days: 81 matches, win rate 68%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.