-J11N
Name history of -J11N
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so clearly above the average (50%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average56% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 14.5% of rounds and so clearly above the average (13.2%).
Utility and deaths
Average0.20 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.78 (at the start 0.80). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.07 (at the start 1.11). Clearly above the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 86.0. Last 3 months: 84.9 (at the start 85.2). Clearly above the average (79.6).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months: 58% (at the start 52%). Well above the average (49%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 50% (at the start 48%). Just above the average (49%).
Best month: September 2026 with 2,102. Last 3 months: 1,929 (at the start 1,695).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 311 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-J11N loses the most ELO on Ancient: −62 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 53 · Mirage
- Highest rating in a match: 2.47 · Mirage
Maps in detail
from the last 311 matchesCompared with players on the same level who have at least 15 matches on the map.
How -J11N plays
Across 311 matches -J11N averages K/R 0.79, ADR 85.0 and a rating of 1.08. Biggest strength: Headshot rate at 56%, better than 89% of level 9 players. Averages 17.5 kills per match with 56% headshots. The strongest map is Inferno with a 55% win rate in 29 matches. In 135 of 311 matches the rating was 1.10 or higher (43%), in 98 it was below 0.90. In 211 matches with detailed stats: 54 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. -J11N loses the most ELO on Ancient (−62 ELO, win rate 50%). Things go best on Anubis (+130 ELO, win rate 45%). Match no. 4 of the day goes best: 66% win rate, −53 ELO. Improved over the last three months: Headshots +6 pp, ELO +234. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 84.9, Win rate at 50%. Last 30 days: 123 matches, win rate 48%, net ELO +107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.