-HOSTER-

Russia
292 matches tracked 62 matches in 30 days
Last updated:

How does -HOSTER- play?

Rating 0.97 (from 271 matches) K/R 0.73 ADR 78.8 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 271 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so slightly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−2 pp · Ø 49% better than 23%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 92%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 0.93−0.04 · Ø 0.97 better than 23%
Pistol kills per match 2.6
Knife kills 5 in 292 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.6 pp · Ø 12.8% better than 57%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 52x 4K, 4 aces in 271 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 39%+3 pp · Ø 36% better than 76%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 7%
Enemies flashed per round 0.06−0.21 · Ø 0.27 better than 3%
Deaths per round 79%+6 pp · Ø 73% better than 2%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, ADR at 78.6, Headshots at 56%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.73 (at the start 0.74). Just above the average (0.71).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −91 ELO
82 matches · 44% win rate
On Anubis −89 ELO
58 matches · 45% win rate
On Thursdays −125 ELO, win rate 42%

-HOSTER- loses the most ELO on Dust 2: −91 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 1.89 · Ancient
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
52% better than 54%
0.77 better than 70%
81.9 better than 61%
1.02 better than 55%
51% of 373 duels right on the average
33% of 18 situations better than 37%
Dust 282
44% better than 30%
0.70 better than 38%
76.0 better than 30%
0.89 better than 12%
46% of 355 duels better than 25%
27% of 22 situations better than 23%
Anubis58
45% better than 32%
0.70 better than 38%
76.8 better than 36%
0.95 better than 31%
42% of 269 duels better than 12%
50% of 22 situations better than 77%
Ancient39
62% better than 83%
0.79 better than 78%
81.2 better than 55%
1.06 better than 74%
45% of 158 duels better than 22%
13% of 24 situations better than 5%
Nuke30
57% better than 59%
0.72 better than 35%
78.0 better than 33%
0.94 better than 19%
53% of 144 duels better than 55%
33% of 12 situations better than 33%

Compared with players on the same level who have at least 15 matches on the map.

How -HOSTER- plays

Across 292 matches -HOSTER- averages K/R 0.73 and ADR 78.8; the rating across the 271 rated matches is 0.97. Biggest strength: Headshot rate at 56%, better than 92% of level 8 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 8 players. Averages 16.2 kills per match with 56% headshots. The strongest map is Ancient with a 62% win rate in 39 matches. In 92 of 271 matches the rating was 1.10 or higher (34%), in 127 it was below 0.90. In 271 matches with detailed stats: 52 4Ks and 4 aces. Best month by rating: August 2026 at 1.03. -HOSTER- loses the most ELO on Dust 2 (−91 ELO, win rate 44%). Things go best on Nuke (+66 ELO, win rate 57%). Match no. 2 of the day goes best: 63% win rate, −34 ELO. Unchanged in recent months: K/R at 0.73, ADR at 78.6, Headshots at 56%, Win rate at 50%. Last 30 days: 62 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.