-Gerbera
How does -Gerbera play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).
Compared with 6,766 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average24% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.05).
Impact
AverageExactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.81. Last 3 months: 0.73 (at the start 0.81). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.18. Last 3 months: 1.05 (at the start 1.18). Right on the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 85.6. Last 3 months: 79.5 (at the start 84.1). Just below the average (81.2).
Share of headshot kills
Best month: September 2026 with 57%. Last 3 months: 53% (at the start 56%). Right on the average (53%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 55% (at the start 54%). Clearly above the average (52%).
Best month: October 2026 with 3,298. Last 3 months: 3,298 (at the start 3,044).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 237 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Gerbera loses the most ELO on Inferno: −20 ELO, 67% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.14 · Inferno
- Most kills in a match: 48 · Cache
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 237 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Gerbera plays
Across 237 matches -Gerbera averages K/R 0.75, ADR 80.5 and a rating of 1.07. Biggest strength: Utility hit rate at 41%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 9%, better than only 23% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 54% headshots. The strongest map is Inferno with a 67% win rate in 24 matches. In 103 of 237 matches the rating was 1.10 or higher (43%), in 82 it was below 0.90. In 182 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: July 2026 at 1.18. -Gerbera loses the most ELO on Inferno (−20 ELO, win rate 67%). Things go best on Ancient (+128 ELO, win rate 59%). From match no. 5 of the day on, things go best: 60% win rate, +125 ELO. Improved over the last three months: ELO +254. Got weaker: K/R −0.08, Rating −0.13, ADR −4.6, Headshots −3 pp. Unchanged in recent months: Win rate at 55%. Last 30 days: 108 matches, win rate 54%, net ELO +153.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.