-FrinkSoN

Poland
On FACEIT since 2020 207 matches tracked 186 matches in 30 days
Last updated:

How does -FrinkSoN play?

Rating 1.20 K/R 0.86 ADR 92.4 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 207 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (187 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 39%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 65%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.22+0.17 · Ø 1.05 better than 88%
Pistol kills per match 3.2
Knife kills 3 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (13.4%).

2K rounds 16.5%+3.1 pp · Ø 13.4% better than 95%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 89%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 55x 4K, 5 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.0).

Utility hit rate 42%+8 pp · Ø 34% better than 93%
Utility damage per round 2.3−1.7 · Ø 4.0 better than 7%
Enemies flashed per round 0.39+0.08 · Ø 0.31 better than 75%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
49 matches · 65% win rate
On Mondays −107 ELO, win rate 37%

-FrinkSoN loses the most ELO on Dust 2: −121 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Mirage
  2. Longest win streak: 8 wins in a row · Anubis
  3. Most kills in a match: 49 · Anubis

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
48% better than 27%
0.86 better than 88%
95.7 better than 95%
1.19 better than 86%
56% of 348 duels better than 73%
32% of 22 situations better than 29%
Dust 249
65% better than 87%
0.85 better than 87%
89.6 better than 83%
1.19 better than 84%
57% of 217 duels better than 75%
38% of 34 situations right on the average
Anubis29
66% better than 86%
0.84 better than 85%
91.0 better than 89%
1.19 better than 85%
60% of 131 duels better than 87%
36% of 14 situations better than 44%
Cache18
44% better than 15%
0.89 better than 86%
89.9 better than 71%
1.26 better than 85%
66% of 68 duels better than 94%
56% of 18 situations better than 84%
Inferno16
69% better than 84%
0.99 better than 97%
101.8 better than 95%
1.41 better than 96%
56% of 78 duels better than 57%
50% of 2 situations better than 74%
Ancient15
40% better than 12%
0.83 better than 81%
88.6 better than 79%
1.11 better than 69%
52% of 62 duels right on the average
17% of 12 situations better than 7%
Nuke11
36% -
0.79 -
84.4 -
1.09-
61% of 44 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -FrinkSoN plays

Across 207 matches -FrinkSoN averages K/R 0.86, ADR 92.4 and a rating of 1.20. Biggest strength: Utility hit rate at 42%, better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 19.1 kills per match with 54% headshots. The strongest map is Inferno with a 69% win rate in 16 matches. In 126 of 207 matches the rating was 1.10 or higher (61%), in 34 it was below 0.90. In 187 matches with detailed stats: 55 4Ks and 5 aces. -FrinkSoN loses the most ELO on Dust 2 (−121 ELO, win rate 65%). Things go best on Mirage (+58 ELO, win rate 48%). Match no. 1 of the day goes best: 61% win rate, −41 ELO. Last 30 days: 186 matches, win rate 56%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.