-Frab1k

Russia
On FACEIT since 2019 117 matches tracked 55 matches in 30 days
ELO ▲ 92
2,767
30-day peak: 2,767
Rank EU
#19,927
Russia #5,696 in Russia
Last updated:

How does -Frab1k play?

Rating 1.15 K/R 0.83 ADR 89.9 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 117 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 9% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−4 pp · Ø 41% better than 39%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (52%).

Headshot rate 56%+4 pp · Ø 52% better than 75%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.13+0.08 · Ø 1.05 better than 70%
Pistol kills per match 4.2
Knife kills 2 in 117 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 83%
3K rounds 5.2%+0.9 pp · Ø 4.3% better than 82%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 32x 4K, 1 ace in 92 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 19%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 43%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.04, Rating +0.11, ADR +5.2, Win rate +11 pp, ELO +665
= Stayed the same
Headshots at 56%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.93. Last 3 months: 0.84 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −1 ELO
27 matches · 41% win rate
Between 0:00 and 6:00 −1 ELO, win rate 52%
On Saturdays −26 ELO, win rate 48%

-Frab1k loses the most ELO in match 2 of the day: −1 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.68 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
69% better than 94%
0.83 better than 81%
89.4 better than 82%
1.16 better than 79%
55% of 212 duels better than 66%
28% of 18 situations better than 21%
Mirage29
48% better than 28%
0.90 better than 94%
96.1 better than 95%
1.23 better than 91%
57% of 175 duels better than 78%
50% of 10 situations better than 82%
Ancient15
53% right on the average
0.78 better than 62%
80.0 better than 38%
1.12 better than 72%
48% of 62 duels better than 26%
38% of 8 situations right on the average
Anubis15
47% better than 26%
0.78 better than 64%
87.1 better than 76%
1.00 better than 30%
47% of 83 duels better than 21%
14% of 7 situations better than 5%
Nuke13
62% -
0.78 -
88.9 -
1.09-
51% of 83 duels -
50% of 6 situations -
Inferno6
50% -
0.89 -
96.6 -
1.21-
57% of 30 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Frab1k plays

Across 117 matches -Frab1k averages K/R 0.83, ADR 89.9 and a rating of 1.15. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 18.7 kills per match with 56% headshots. The strongest map is Dust 2 with a 69% win rate in 36 matches. In 61 of 117 matches the rating was 1.10 or higher (52%), in 30 it was below 0.90. In 92 matches with detailed stats: 32 4Ks and 1 ace. Best month by rating: August 2026 at 1.31. -Frab1k loses the most ELO in match 2 of the day (−1 ELO, win rate 41%). Things go best in match 1 of the day (+85 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +85 ELO. Improved over the last three months: K/R +0.04, Rating +0.11, ADR +5.2, Win rate +11 pp, ELO +665. Unchanged in recent months: Headshots at 56%. Last 30 days: 55 matches, win rate 58%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.