-FpSSSSSSSSS

Russia
On FACEIT since 2015 589 matches tracked 137 matches in 30 days
ELO ▲ 255
3,976
30-day peak: 4,048
Rank EU ▲ 155 places
#146
Russia #53 in Russia
30 days · prev. #301 · best #95
Last updated:

How does -FpSSSSSSSSS play?

Rating 1.23 (from 444 matches) K/R 0.88 ADR 93.9 from 589 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 444 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 30% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (373 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 18% of rounds and so well above the average (12%).

Rounds with first kill 18%+6 pp · Ø 12% better than 98%
Opening duels won 58%+3 pp · Ø 55% better than 74%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 63%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (53%).

Headshot rate 37%−16 pp · Ø 53% better than 2%
AWP share of kills 38%+24 pp · Ø 14% better than 93%
K/D 1.25+0.13 · Ø 1.12 better than 76%
Pistol kills per match 3.6 from the last 444
Knife kills 8 in 444 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.6).

2K rounds 15.5%+0.9 pp · Ø 14.6% better than 70%
3K rounds 6.1%+1.5 pp · Ø 4.6% better than 88%
MVPs per match 3.1+0.5 · Ø 2.6 better than 88%
4Ks and aces 103x 4K, 16 aces in 373 matches

Utility and deaths

Average
Nades, flashes and deaths

0.28 enemies flashed per round and so well below the average (0.35).

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 3.7−0.2 · Ø 3.9 better than 42%
Enemies flashed per round 0.28−0.07 · Ø 0.35 better than 28%
Deaths per round 71%+1 pp · Ø 70% better than 28%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +7 pp, Win rate +4 pp, ELO +121
= Stayed the same
K/R at 0.88, Rating at 1.22, ADR at 93.7
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: June 2026 with 0.90. Last 3 months unchanged at 0.88. Clearly above the average (0.79).

Patterns

From the last 444 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −316 ELO
56 matches · 46% win rate
On Cache −146 ELO
22 matches · 50% win rate
Between 12:00 and 18:00 −172 ELO, win rate 47%
On Sundays +116 ELO, win rate 44%

-FpSSSSSSSSS loses the most ELO in match 4 of the day: −316 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 3.00 · Dust 2
  3. Most kills in a match: 43 · Nuke

Maps in detail

from the last 444 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage167
51% better than 22%
0.86 better than 75%
91.8 better than 77%
1.20 better than 71%
57% of 1,102 duels better than 61%
38% of 89 situations better than 46%
Dust 2116
56% better than 43%
0.91 better than 86%
97.3 better than 89%
1.28 better than 83%
63% of 804 duels better than 85%
31% of 54 situations better than 26%
Nuke50
66% better than 82%
0.92 better than 95%
97.6 better than 95%
1.30 better than 94%
62% of 343 duels better than 94%
24% of 21 situations better than 14%
Ancient47
45% better than 12%
0.84 better than 69%
89.5 better than 66%
1.15 better than 60%
54% of 304 duels better than 46%
65% of 20 situations better than 93%
Anubis42
52% better than 29%
0.89 better than 87%
92.8 better than 84%
1.23 better than 80%
56% of 234 duels better than 59%
25% of 16 situations better than 17%
Cache22
50% -
0.83 -
89.9 -
1.15-
53% of 130 duels -
50% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -FpSSSSSSSSS plays

Across 589 matches -FpSSSSSSSSS averages K/R 0.88 and ADR 93.9; the rating across the 444 rated matches is 1.23. Biggest strength: Rounds with first kill at 18%, better than 98% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 37%, better than only 2% of level 10 · 3,500+ ELO players. Averages 19.4 kills per match with 37% headshots. The strongest map is Nuke with a 66% win rate in 50 matches. In 270 of 444 matches the rating was 1.10 or higher (61%), in 91 it was below 0.90. In 373 matches with detailed stats: 103 4Ks and 16 aces. Best month by rating: July 2026 at 1.25. -FpSSSSSSSSS loses the most ELO in match 4 of the day (−316 ELO, win rate 46%). Things go best in match 1 of the day (+207 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +207 ELO. Improved over the last three months: Headshots +7 pp, Win rate +4 pp, ELO +121. Unchanged in recent months: K/R at 0.88, Rating at 1.22, ADR at 93.7. Last 30 days: 137 matches, win rate 54%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.