-Forsan
How does -Forsan play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Weakness44% of opening duels won and so clearly below the average (49%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average43% headshots and so clearly below the average (48%).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (3.8%).
Utility and deaths
StrengthDied in 67% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with May to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.73. Last 3 months: 0.66 (at the start 0.71). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.08. Last 3 months: 0.98 (at the start 1.08). Just below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 78.6. Last 3 months: 71.9 (at the start 77.1). Clearly below the average (78.5).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months: 43% (at the start 41%). Clearly below the average (48%).
Matches won (win rate)
Best month: June 2026 with 62%. Last 3 months: 51% (at the start 54%). Clearly above the average (46%).
Best month: October 2026 with 1,667.
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 36%.
Patterns
From the last 98 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Forsan loses the most ELO on Dust 2: −28 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Mirage
- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 1.85 · Dust 2
Maps in detail
from the last 98 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Forsan plays
Across 98 matches -Forsan averages K/R 0.67 and ADR 73.2; the rating across the 78 rated matches is 0.98. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: 3K rounds at 2.6%, better than only 6% of level 8 players. Averages 14.8 kills per match with 43% headshots. The strongest map is Mirage with a 58% win rate in 26 matches. In 24 of 78 matches the rating was 1.10 or higher (31%), in 32 it was below 0.90. In 74 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: June 2026 at 1.08. -Forsan loses the most ELO on Dust 2 (−28 ELO, win rate 50%). Things go best in match 1 of the day (+6 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +6 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05, Rating −0.10, ADR −5.2, Win rate −3 pp. Last 30 days: 54 matches, win rate 48%, net ELO −81.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.