-Fl1wer-
Name history of -Fl1wer-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.88 K/D and so clearly below the average (0.99).
Impact
WeaknessExactly 2 kills in 9.7% of rounds and so well below the average (13.1%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.64. Last 3 months: 0.60 (at the start 0.64). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94. Last 3 months: 0.86 (at the start 0.91). Well below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 73.9. Last 3 months: 69.0 (at the start 73.9). Well below the average (79.2).
Share of headshot kills
Best month: October 2026 with 61%. Last 3 months: 51% (at the start 37%). Clearly above the average (47%).
Matches won (win rate)
Best month: July 2026 with 55%. Last 3 months: 42% (at the start 55%). Well below the average (48%).
Best month: September 2026 with 1,814. Last 3 months: 1,744 (at the start 1,537).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Fl1wer- loses the most ELO in match 2 of the day: −5 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Nuke
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.33 · Dust 2
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Fl1wer- plays
Across 115 matches -Fl1wer- averages K/R 0.61, ADR 70.6 and a rating of 0.88. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: 3K rounds at 2.6%, better than only 5% of level 8 players. Averages 13.4 kills per match with 46% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 25 of 115 matches the rating was 1.10 or higher (22%), in 62 it was below 0.90. In 74 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 0.94. -Fl1wer- loses the most ELO in match 2 of the day (−5 ELO, win rate 40%). Things go best on Mirage (+25 ELO, win rate 55%). Improved over the last three months: Headshots +14 pp, ELO +207. Got weaker: K/R −0.04, Rating −0.05, ADR −4.9, Win rate −13 pp. Last 30 days: 21 matches, win rate 48%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.