-F4RR3LL-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average26% of 1v1s won and so well below the average (38%).
Weapons and aim
Average42% headshots and so well below the average (49%).
Impact
WeaknessExactly 3 kills in 2.5% of rounds and so well below the average (4.1%).
Utility and deaths
Average2.3 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.68. Last 3 months: 0.66 (at the start 0.65). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.97. Last 3 months: 0.95 (at the start 0.94). Clearly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 72.2. Last 3 months: 68.0 (at the start 67.5). Well below the average (80.4).
Share of headshot kills
Best month: September 2026 with 45%. Last 3 months unchanged at 42%. Well below the average (49%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 54% (at the start 51%). Clearly above the average (49%).
Best month: July 2026 with 2,071. Last 3 months: 2,067 (at the start 1,990).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 26%.
Patterns
From the last 126 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-F4RR3LL- loses the most ELO on Anubis: −4 ELO, 55% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.21 · Mirage
Maps in detail
from the last 126 matchesCompared with players on the same level who have at least 15 matches on the map.
How -F4RR3LL- plays
Across 126 matches -F4RR3LL- averages K/R 0.66, ADR 67.7 and a rating of 0.95. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 67.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.3 kills per match with 42% headshots. The strongest map is Mirage with a 65% win rate in 23 matches. In 36 of 126 matches the rating was 1.10 or higher (29%), in 55 it was below 0.90. In 45 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. -F4RR3LL- loses the most ELO on Anubis (−4 ELO, win rate 55%). Things go best in match 3 of the day (+24 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +24 ELO. Improved over the last three months: Win rate +3 pp, ELO +77. Unchanged in recent months: K/R at 0.66, Rating at 0.95, ADR at 68.0, Headshots at 42%. Last 30 days: 4 matches, win rate 75%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.