-F1shy-c

Western Sahara
On FACEIT since 2020 247 matches tracked 73 matches in 30 days
Last updated:

How does -F1shy-c play?

Rating 0.98 K/R 0.72 ADR 79.4 from 245 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 245 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (168 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 29%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 47%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.7
Knife kills 1 in 245 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.1−0.3 · Ø 2.4 better than 24%
4Ks and aces 23x 4K, 4 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 62%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Win rate +8 pp, ELO +182
= Stayed the same
K/R at 0.72, Rating at 0.98, ADR at 79.9
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 245 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −66 ELO
58 matches · 45% win rate
On Dust 2 −38 ELO
23 matches · 39% win rate
Between 6:00 and 12:00 −61 ELO, win rate 41%
On Mondays +10 ELO, win rate 39%

-F1shy-c loses the most ELO on Mirage: −66 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 2.05 · Anubis

Maps in detail

from the last 245 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis60
58% better than 68%
0.75 better than 55%
83.6 better than 64%
1.04 right on the average
51% of 264 duels better than 45%
38% of 29 situations better than 53%
Mirage58
45% better than 23%
0.74 right on the average
82.4 better than 58%
1.01 better than 42%
52% of 222 duels better than 54%
31% of 29 situations better than 29%
Ancient49
51% better than 45%
0.68 better than 18%
76.8 better than 21%
0.93 better than 16%
48% of 179 duels better than 29%
44% of 25 situations better than 66%
Inferno30
43% better than 15%
0.68 better than 21%
74.5 better than 16%
0.96 better than 20%
36% of 129 duels better than 2%
29% of 17 situations better than 29%
Nuke24
46% better than 19%
0.70 better than 23%
77.1 better than 23%
0.95 better than 17%
45% of 122 duels better than 16%
0% of 5 situations better than 1%
Dust 223
39% better than 11%
0.70 better than 29%
74.4 better than 17%
0.97 better than 26%
46% of 97 duels better than 19%
50% of 16 situations better than 79%

Compared with players on the same level who have at least 15 matches on the map.

How -F1shy-c plays

Across 245 matches -F1shy-c averages K/R 0.72, ADR 79.4 and a rating of 0.98. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · all ELO ranges players. Averages 15.5 kills per match with 48% headshots. The strongest map is Anubis with a 58% win rate in 60 matches. In 80 of 245 matches the rating was 1.10 or higher (33%), in 101 it was below 0.90. In 168 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: October 2026 at 1.00. -F1shy-c loses the most ELO on Mirage (−66 ELO, win rate 45%). Things go best on Anubis (+159 ELO, win rate 58%). Match no. 3 of the day goes best: 59% win rate, +97 ELO. Improved over the last three months: Win rate +8 pp, ELO +182. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.98, ADR at 79.9. Last 30 days: 73 matches, win rate 51%, net ELO +123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.