-F0RT7N4

Belarus
On FACEIT since 2025 252 matches tracked 52 matches in 30 days
ELO ▲ 46
2,112
30-day peak: 2,128
Rank EU
#175,478
Belarus #4,053 in Belarus
Last updated:

How does -F0RT7N4 play?

Rating 0.99 K/R 0.74 ADR 80.5 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 252 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (193 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 2.1
Knife kills 6 in 252 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 14.0%+0.7 pp · Ø 13.3% better than 65%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 36x 4K, 4 aces in 193 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.05 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.05−0.23 · Ø 0.28 better than 1%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +7 pp, ELO +217
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 80.3
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −32 ELO
27 matches · 33% win rate
On Nuke −30 ELO
37 matches · 51% win rate
On Fridays +21 ELO, win rate 34%

-F0RT7N4 loses the most ELO on Dust 2: −32 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 2.56 · Anubis
  3. Most kills in a match: 49 · Anubis

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient75
44% better than 24%
0.72 better than 38%
79.3 better than 37%
0.98 better than 32%
46% of 381 duels better than 21%
41% of 44 situations better than 57%
Anubis74
49% better than 38%
0.80 better than 81%
85.3 better than 74%
1.08 better than 67%
53% of 434 duels better than 61%
34% of 38 situations better than 43%
Nuke37
51% better than 38%
0.73 better than 35%
81.7 better than 45%
0.97 better than 22%
52% of 182 duels better than 47%
60% of 15 situations better than 88%
Dust 227
33% better than 5%
0.70 better than 31%
78.4 better than 37%
0.90 better than 11%
49% of 122 duels better than 37%
25% of 8 situations better than 18%
Mirage19
37% better than 8%
0.60 better than 3%
68.3 better than 4%
0.80 better than 1%
29% of 77 duels better than 1%
13% of 8 situations better than 3%
Inferno12
58% -
0.59 -
63.3 -
0.80-
55% of 51 duels -
20% of 5 situations -
Cache8
63% -
0.92 -
101.6 -
1.27-
57% of 35 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -F0RT7N4 plays

Across 252 matches -F0RT7N4 averages K/R 0.74, ADR 80.5 and a rating of 0.99. Most room to improve: Deaths per round at 76%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 45% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 78 of 252 matches the rating was 1.10 or higher (31%), in 104 it was below 0.90. In 193 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: July 2026 at 1.00. -F0RT7N4 loses the most ELO on Dust 2 (−32 ELO, win rate 33%). Things go best on Ancient (+185 ELO, win rate 44%). Match no. 4 of the day goes best: 54% win rate, −32 ELO. Improved over the last three months: Win rate +7 pp, ELO +217. Got weaker: Headshots −7 pp. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 80.3. Last 30 days: 52 matches, win rate 44%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.