-Emee_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Weakness14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average61% headshots and so well above the average (47%).
Impact
AverageExactly 2 kills in 14.8% of rounds and so clearly above the average (13.1%).
Utility and deaths
AverageDied in 79% of rounds and so well above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.75 (at the start 0.71). Slightly above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.99 (at the start 0.92). Just below the average (1.00).
Damage per round (ADR)
Best month: August 2026 with 85.3. Last 3 months: 84.3 (at the start 77.0). Clearly above the average (79.2).
Share of headshot kills
Best month: August 2026 with 65%. Last 3 months: 63% (at the start 59%). Well above the average (47%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 47% (at the start 49%). Just below the average (48%).
Best month: August 2026 with 1,774. Last 3 months: 1,736 (at the start 1,663).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 84 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Emee_ loses the most ELO on Dust 2: −38 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 30 · Inferno
- Highest rating in a match: 1.72 · Mirage
- Longest win streak: 4 wins in a row · Nuke
Maps in detail
from the last 84 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Emee_ plays
Across 84 matches -Emee_ averages K/R 0.73, ADR 81.1 and a rating of 0.96. Biggest strength: Headshot rate at 61%, better than 98% of level 8 players. Most room to improve: Deaths per round at 79%, better than only 3% of level 8 players. Averages 16.2 kills per match with 61% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 21 of 84 matches the rating was 1.10 or higher (25%), in 37 it was below 0.90. In 44 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: August 2026 at 1.01. -Emee_ loses the most ELO on Dust 2 (−38 ELO, win rate 50%). Things go best from match 5 of the day (±0 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate. Improved over the last three months: K/R +0.04, Rating +0.07, ADR +7.3, Headshots +4 pp, ELO +73. Unchanged in recent months: Win rate at 47%. Last 30 days: 1 matches, win rate 100%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.