-Eclipse2K-

Russia
On FACEIT since 2020 114 matches tracked 21 matches in 30 days
Last updated:

How does -Eclipse2K- play?

Rating 0.97 K/R 0.68 ADR 78.7 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 114 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 14%
Opening duels won 51%+1 pp · Ø 50% better than 46%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 85%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 48%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 92%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.97−0.03 · Ø 1.00 better than 23%
Pistol kills per match 2.8
Knife kills 2 in 114 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.0%).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 28%
3K rounds 3.4%−0.6 pp · Ø 4.0% better than 18%
MVPs per match 2.1−0.1 · Ø 2.2 better than 23%
4Ks and aces 20x 4K, 1 ace in 93 matches

Utility and deaths

Average
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 7.7+3.6 · Ø 4.1 better than 97%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 87%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -Eclipse2K- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 99 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.73
JunJulAugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 114 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
47 matches · 45% win rate
On Anubis −50 ELO
22 matches · 45% win rate
On Dust 2 −50 ELO
22 matches · 45% win rate

-Eclipse2K- loses the most ELO on Mirage: −51 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Anubis
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.04 · Nuke

Maps in detail

from the last 114 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
45% better than 25%
0.66 better than 15%
77.5 better than 32%
0.94 better than 19%
46% of 153 duels better than 21%
32% of 38 situations better than 30%
Anubis22
45% better than 26%
0.68 better than 21%
76.7 better than 26%
0.97 better than 26%
53% of 89 duels better than 57%
55% of 11 situations better than 85%
Dust 222
45% better than 28%
0.66 better than 15%
74.7 better than 21%
0.96 better than 24%
46% of 67 duels better than 23%
52% of 23 situations better than 83%
Ancient9
67% -
0.75 -
91.0 -
1.05-
61% of 28 duels -
67% of 12 situations -
Nuke6
50% -
0.94 -
95.4 -
1.38-
52% of 25 duels -
0% of 2 situations -
Cache4
25% -
0.59 -
62.6 -
0.78-
33% of 15 duels -
-
Inferno3
100% -
0.74 -
91.8 -
1.05-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -Eclipse2K- plays

Across 114 matches -Eclipse2K- averages K/R 0.68, ADR 78.7 and a rating of 0.97. Biggest strength: Utility damage per round at 7.7, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 59% headshots. The strongest map is Anubis with a 45% win rate in 22 matches. In 42 of 114 matches the rating was 1.10 or higher (37%), in 51 it was below 0.90. In 93 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: September 2026 at 1.06. -Eclipse2K- loses the most ELO on Mirage (−51 ELO, win rate 45%). Last 30 days: 21 matches, win rate 57%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.