-ELB1S

Venezuela
On FACEIT since 2017 182 matches tracked 27 matches in 30 days
ELO ▲ 34
2,514
30-day peak: 2,574
Rank EU
#50,327
Venezuela #28 in Venezuela
Last updated:

How does -ELB1S play?

Rating 0.97 (from 150 matches) K/R 0.70 ADR 76.4 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 17%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 150 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 44%−8 pp · Ø 52% better than 4%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.99−0.05 · Ø 1.04 better than 25%
Pistol kills per match 2.6
Knife kills 2 in 182 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.6%).

2K rounds 12.3%−1.3 pp · Ø 13.6% better than 17%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 22%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 12x 4K, 3 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

5.3 utility damage per round and so well above the average (4.1).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.3+1.2 · Ø 4.1 better than 83%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether -ELB1S is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: February 2026 with 0.86.

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −149 ELO
28 matches · 46% win rate
In match 3 of the day −58 ELO
27 matches · 44% win rate
Between 0:00 and 6:00 +30 ELO, win rate 45%
On Fridays −56 ELO, win rate 43%

-ELB1S loses the most ELO on Ancient: −149 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Dust 2
  2. Longest win streak: 6 wins in a row · Inferno
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
48% better than 34%
0.74 right on the average
80.8 better than 46%
1.04 better than 48%
50% of 163 duels better than 40%
39% of 28 situations better than 49%
Anubis45
60% better than 71%
0.64 better than 6%
70.9 better than 6%
0.89 better than 5%
42% of 133 duels better than 7%
50% of 14 situations better than 77%
Mirage31
55% better than 58%
0.74 better than 44%
81.5 right on the average
1.02 better than 40%
52% of 116 duels right on the average
40% of 20 situations better than 56%
Ancient28
46% better than 28%
0.70 better than 25%
72.7 better than 10%
0.96 better than 22%
47% of 98 duels better than 26%
47% of 19 situations better than 72%
Inferno14
71% -
0.76 -
82.0 -
1.04-
37% of 19 duels -
60% of 5 situations -
Nuke9
44% -
0.58 -
64.0 -
0.74-
41% of 29 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -ELB1S plays

Across 182 matches -ELB1S averages K/R 0.70 and ADR 76.4; the rating across the 150 rated matches is 0.97. Biggest strength: Utility damage per round at 5.3, better than 83% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 44%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 47% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 46 of 150 matches the rating was 1.10 or higher (31%), in 61 it was below 0.90. In 82 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: October 2026 at 1.09. -ELB1S loses the most ELO on Ancient (−149 ELO, win rate 46%). Things go best on Mirage (+2 ELO, win rate 55%). Match no. 1 of the day goes best: 58% win rate, −170 ELO. Last 30 days: 27 matches, win rate 56%, net ELO +55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.