-DryPeeker69

Singapore
On FACEIT since 2024 94 matches tracked
Last updated:

How does -DryPeeker69 play?

Rating 1.02 (from 45 matches) K/R 0.68 ADR 76.2 from 94 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 29% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (10 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 54% no comparison

Clutch

Last one alive
Clutch 1v1 won 67% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 0.9 no comparison

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 52%+1 pp · Ø 51% better than 64%
AWP share of kills 0% no comparison
K/D 1.00−0.02 · Ø 1.02 better than 35%
Pistol kills per match 3.3

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 14.7% no comparison
3K rounds 1.7% no comparison
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 1x 4K, 0 aces in 10 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31% no comparison
Utility damage per round 4.9 no comparison
Enemies flashed per round 0.42 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -DryPeeker69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 10 matches from the last 3 months and 84 before.

Kills per round (K/R)

0.68
DecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.74.

Patterns

From the last 94 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +86 ELO
24 matches · 58% win rate

-DryPeeker69 loses the most ELO from match 5 of the day: +86 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Vertigo
  2. Highest rating in a match: 1.78 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
79% better than 99%
0.74 right on the average
79.8 better than 45%
1.11 better than 74%
55% of 65 duels better than 70%
27% of 11 situations better than 21%
Mirage26
58% better than 74%
0.64 better than 8%
72.7 better than 12%
0.93-
46% of 63 duels better than 20%
50% of 4 situations better than 80%
Inferno15
53% better than 40%
0.63 better than 3%
71.6 better than 6%
0.87-
55% of 33 duels better than 62%
100% of 1 situations better than 99%
Ancient8
50% -
0.70 -
82.2 -
1.16-
43% of 14 duels -
50% of 2 situations -
Nuke4
50% -
0.75 -
81.0 -
0.96-
71% of 7 duels -
-
Train4
75% -
0.60 -
66.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How -DryPeeker69 plays

Across 94 matches -DryPeeker69 averages K/R 0.68 and ADR 76.2; the rating across the 45 rated matches is 1.02. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Averages 14.8 kills per match with 52% headshots. The strongest map is Dust 2 with a 79% win rate in 34 matches. In 19 of 45 matches the rating was 1.10 or higher (42%), in 13 it was below 0.90. In 10 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. -DryPeeker69 loses the most ELO from match 5 of the day (+86 ELO, win rate 58%). Things go best on Dust 2 (+312 ELO, win rate 79%). Match no. 1 of the day goes best: 70% win rate, +82 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.