-Dreamy

Russia
On FACEIT since 2022 214 matches tracked 85 matches in 30 days
Last updated:

How does -Dreamy play?

Rating 1.08 K/R 0.81 ADR 89.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 214 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

0.8 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 0.8−0.8 · Ø 1.6 better than 1%

Weapons and aim

Average
Where do the kills come from?

66% headshots and so well above the average (51%).

Headshot rate 66%+15 pp · Ø 51% better than 99%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.01−0.04 · Ø 1.05 better than 29%
Pistol kills per match 3.7
Knife kills 1 in 214 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 63%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 77%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 87x 4K, 8 aces in 214 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.5+0.5 · Ø 4.0 better than 67%
Enemies flashed per round 0.44+0.13 · Ø 0.31 better than 84%
Deaths per round 80%+9 pp · Ø 71% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -Dreamy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 214 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −196 ELO
61 matches · 36% win rate
In match 1 of the day −49 ELO
46 matches · 43% win rate
On Wednesdays −40 ELO, win rate 35%

-Dreamy loses the most ELO on Mirage: −196 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Highest rating in a match: 1.96 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 280
59% better than 71%
0.83 better than 81%
93.0 better than 91%
1.12 better than 68%
51% of 438 duels better than 43%
52% of 21 situations better than 84%
Mirage61
36% better than 3%
0.76 right on the average
85.1 better than 65%
1.01 better than 34%
49% of 424 duels better than 30%
50% of 12 situations better than 82%
Ancient31
42% better than 15%
0.85 better than 86%
89.3 better than 81%
1.12 better than 72%
46% of 167 duels better than 17%
38% of 8 situations right on the average
Nuke19
53% better than 39%
0.83 better than 75%
89.4 better than 78%
1.13 better than 64%
51% of 122 duels better than 38%
33% of 3 situations better than 35%
Anubis9
67% -
0.69 -
76.6 -
0.92-
36% of 50 duels -
50% of 2 situations -
Cache7
71% -
0.89 -
96.2 -
1.24-
55% of 33 duels -
0% of 2 situations -
Inferno7
29% -
0.78 -
87.1 -
1.08-
43% of 46 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Dreamy plays

Across 214 matches -Dreamy averages K/R 0.81, ADR 89.1 and a rating of 1.08. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 80%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 66% headshots. The strongest map is Dust 2 with a 59% win rate in 80 matches. In 100 of 214 matches the rating was 1.10 or higher (47%), in 59 it was below 0.90. In 214 matches with detailed stats: 87 4Ks and 8 aces. Best month by rating: September 2026 at 1.09. -Dreamy loses the most ELO on Mirage (−196 ELO, win rate 36%). Things go best in match 4 of the day (+30 ELO, win rate 56%). Match no. 4 of the day goes best: 56% win rate, +30 ELO. Last 30 days: 85 matches, win rate 48%, net ELO −78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.