-Dooby
How does -Dooby play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness46% of opening duels won and so clearly below the average (50%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 11.9% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.70 (at the start 0.68). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 1.00 (at the start 0.78). Just below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 78.1. Last 3 months: 75.8 (at the start 75.1). Slightly below the average (79.6).
Share of headshot kills
Best month: June 2026 with 41%. Last 3 months: 37% (at the start 41%). Well below the average (49%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Best month: August 2026 with 2,109. Last 3 months: 1,844 (at the start 1,749).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 182 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Dooby loses the most ELO on Inferno: −29 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 46 · Mirage
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.09 · Cache
Maps in detail
from the last 182 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Dooby plays
Across 182 matches -Dooby averages K/R 0.69 and ADR 75.5; the rating across the 133 rated matches is 0.96. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: Headshot rate at 39%, better than only 8% of level 9 players. Averages 15.9 kills per match with 39% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 45 of 133 matches the rating was 1.10 or higher (34%), in 58 it was below 0.90. In 112 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: August 2026 at 1.03. -Dooby loses the most ELO on Inferno (−29 ELO, win rate 45%). Things go best on Mirage (+52 ELO, win rate 56%). Match no. 1 of the day goes best: 53% win rate, +29 ELO. Improved over the last three months: Rating +0.22, ELO +95. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.70, ADR at 75.8, Win rate at 47%. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.