-Dontyyy
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 15% of rounds and so well above the average (10%).
Clutch
Average1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average1.04 K/D and so slightly above the average (0.97).
Impact
AverageExactly 2 kills in 14.3% of rounds and so clearly above the average (12.8%).
Utility and deaths
Weakness0.9 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: August 2026 with 0.90.
Rating, 1.00 is an average match
Best month: August 2026 with 1.25.
Damage per round (ADR)
Best month: August 2026 with 88.7.
Share of headshot kills
Best month: September 2026 with 53%.
Matches won (win rate)
Best month: October 2026 with 64%.
Best month: September 2026 with 1,831.
Rounds with first kill
Best month: September 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 60%.
Patterns
From the last 63 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.03 · Dust 2
- Most kills in a match: 36 · Nuke
Maps in detail
from the last 63 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Dontyyy plays
Across 63 matches -Dontyyy averages K/R 0.79, ADR 83.0 and a rating of 1.07. Biggest strength: Rounds with first kill at 15%, better than 97% of level 8 players. Most room to improve: Utility hit rate at 17%, better than only 1% of level 8 players. Averages 16.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 28 of 63 matches the rating was 1.10 or higher (44%), in 22 it was below 0.90. In 63 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.25. Last 30 days: 21 matches, win rate 57%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.