-Dexter
How does -Dexter play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.24 K/D and so clearly above the average (1.05).
Impact
AverageExactly 3 kills in 6.7% of rounds and so well above the average (4.3%).
Utility and deaths
Average0.75 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.98. Last 3 months: 0.83 (at the start 0.80). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.53. Last 3 months: 1.23 (at the start 1.14). Well above the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 99.0. Last 3 months: 88.9 (at the start 90.7). Clearly above the average (81.4).
Share of headshot kills
Best month: May 2026 with 49%. Last 3 months: 43% (at the start 48%). Well below the average (52%).
Matches won (win rate)
Best month: May 2026 with 100%. Last 3 months: 48% (at the start 62%). Clearly below the average (51%).
Best month: July 2026 with 3,048. Last 3 months: 2,874 (at the start 3,048).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 53%.
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Dexter loses the most ELO in match 1 of the day: +24 ELO, 45% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Most kills in a match: 32 · Ancient
- Highest rating in a match: 2.12 · Mirage
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Dexter plays
Across 107 matches -Dexter averages K/R 0.81 and ADR 90.4; the rating across the 89 rated matches is 1.16. Biggest strength: 3K rounds at 6.7%, better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 47% headshots. The strongest map is Mirage with a 61% win rate in 44 matches. In 56 of 89 matches the rating was 1.10 or higher (63%), in 19 it was below 0.90. In 23 matches with detailed stats: 2 4Ks and 1 ace. Best month by rating: September 2026 at 1.53. -Dexter loses the most ELO in match 1 of the day (+24 ELO, win rate 45%). Things go best from match 5 of the day (+249 ELO, win rate 69%). From match no. 5 of the day on, things go best: 69% win rate, +249 ELO. Improved over the last three months: Rating +0.09. Got weaker: Headshots −5 pp, Win rate −14 pp, ELO −174. Unchanged in recent months: K/R at 0.83, ADR at 88.9. Last 30 days: 4 matches, win rate 75%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.