-Depression-
How does -Depression- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (300 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average43% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average60% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Strength45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.66). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.05. Last 3 months: 1.02 (at the start 0.90). Just below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 80.1. Last 3 months: 77.4 (at the start 71.6). Slightly below the average (80.8).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months unchanged at 60%. Well above the average (50%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months: 50% (at the start 45%). Right on the average (50%).
Best month: October 2026 with 2,590. Last 3 months: 2,458 (at the start 2,054).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 351 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Depression- loses the most ELO on Anubis: −83 ELO, 60% win rate
Records and milestones
from recorded matches- Most kills in a match: 43 · Anubis
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.96 · Mirage
Maps in detail
from the last 351 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Depression- plays
Across 351 matches -Depression- averages K/R 0.71 and ADR 76.7; the rating across the 345 rated matches is 1.00. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 60% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 129 of 345 matches the rating was 1.10 or higher (37%), in 136 it was below 0.90. In 300 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: August 2026 at 1.05. -Depression- loses the most ELO on Anubis (−83 ELO, win rate 60%). Things go best in match 2 of the day (−42 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, −42 ELO. Improved over the last three months: K/R +0.05, Rating +0.12, ADR +5.8, Win rate +5 pp, ELO +404. Unchanged in recent months: Headshots at 60%. Last 30 days: 70 matches, win rate 54%, net ELO +92.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.