-Demon
How does -Demon play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average17% of 1v2s won and so slightly below the average (20%).
Weapons and aim
Average41% headshots and so well below the average (48%).
Impact
AverageExactly 2 kills in 12.9% of rounds and so just below the average (13.1%).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.78). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.39. Last 3 months: 1.05 (at the start 1.15). Slightly above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 85.7. Last 3 months: 80.1 (at the start 84.8). Just above the average (79.4).
Share of headshot kills
Best month: June 2026 with 43%. Last 3 months unchanged at 41%. Well below the average (48%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 48% (at the start 43%). Just below the average (49%).
Best month: October 2026 with 2,013. Last 3 months: 2,013 (at the start 1,895).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 197 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Demon loses the most ELO on Ancient: −32 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 51 · Anubis
- Highest rating in a match: 2.78 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 197 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Demon plays
Across 197 matches -Demon averages K/R 0.75 and ADR 81.0; the rating across the 175 rated matches is 1.05. Biggest strength: Opening duels won at 56%, better than 89% of level 9 players. Most room to improve: Headshot rate at 41%, better than only 13% of level 9 players. Averages 17.0 kills per match with 41% headshots. The strongest map is Dust 2 with a 58% win rate in 76 matches. In 66 of 175 matches the rating was 1.10 or higher (38%), in 67 it was below 0.90. In 158 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: June 2026 at 1.39. -Demon loses the most ELO on Ancient (−32 ELO, win rate 44%). Things go best in match 2 of the day (+52 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +52 ELO. Improved over the last three months: Win rate +5 pp, ELO +118. Got weaker: K/R −0.04, Rating −0.10, ADR −4.7. Unchanged in recent months: Headshots at 41%. Last 30 days: 65 matches, win rate 48%, net ELO −27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.