-DALT0N-
How does -DALT0N- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Strength30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.04 K/D and so slightly above the average (0.98).
Impact
StrengthExactly 3 kills in 5.1% of rounds and so well above the average (3.8%).
Utility and deaths
Average0.14 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.89. Last 3 months: 0.79 (at the start 0.70). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.27. Last 3 months: 1.10 (at the start 0.97). Well above the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 90.3. Last 3 months: 84.8 (at the start 76.7). Clearly above the average (78.8).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months: 42% (at the start 41%). Clearly below the average (47%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 41%). Clearly above the average (47%).
Best month: August 2026 with 1,756. Last 3 months: 1,471 (at the start 1,481).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 67%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-DALT0N- loses the most ELO on Dust 2: −120 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.27 · Inferno
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 39 · Anubis
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How -DALT0N- plays
Across 163 matches -DALT0N- averages K/R 0.76, ADR 82.1 and a rating of 1.06. Biggest strength: 3K rounds at 5.1%, better than 93% of level 7 players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 7 players. Averages 16.8 kills per match with 42% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 71 of 163 matches the rating was 1.10 or higher (44%), in 66 it was below 0.90. In 103 matches with detailed stats: 27 4Ks and 4 aces. Best month by rating: October 2026 at 1.27. -DALT0N- loses the most ELO on Dust 2 (−120 ELO, win rate 49%). Things go best on Anubis (+59 ELO, win rate 55%). Match no. 3 of the day goes best: 57% win rate, −24 ELO. Improved over the last three months: K/R +0.09, Rating +0.13, ADR +8.1, Win rate +9 pp. Unchanged in recent months: Headshots at 42%, ELO at 1,471. Last 30 days: 30 matches, win rate 43%, net ELO −2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.