-Corruption-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average39% headshots and so well below the average (50%).
Impact
AverageExactly 3 kills in 4.8% of rounds and so clearly above the average (4.0%).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.78. Last 3 months: 0.77 (at the start 0.74). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.04. Last 3 months: 1.04 (at the start 1.02). Just above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 87.4. Last 3 months: 85.2 (at the start 83.2). Clearly above the average (80.0).
Share of headshot kills
Best month: August 2026 with 40%. Last 3 months: 39% (at the start 38%). Well below the average (50%).
Matches won (win rate)
Best month: August 2026 with 62%. Last 3 months: 52% (at the start 39%). Clearly above the average (49%).
Best month: September 2026 with 2,085. Last 3 months: 2,079 (at the start 1,761).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 38%.
Patterns
From the last 168 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Corruption- loses the most ELO on Dust 2: −42 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Anubis
- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 168 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Corruption- plays
Across 168 matches -Corruption- averages K/R 0.76, ADR 84.8 and a rating of 1.03. Biggest strength: 3K rounds at 4.8%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 39% headshots. The strongest map is Mirage with a 70% win rate in 20 matches. In 70 of 168 matches the rating was 1.10 or higher (42%), in 62 it was below 0.90. In 127 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. -Corruption- loses the most ELO on Dust 2 (−42 ELO, win rate 49%). Things go best on Mirage (+50 ELO, win rate 70%). From match no. 5 of the day on, things go best: 64% win rate, −23 ELO. Improved over the last three months: Win rate +13 pp, ELO +318. Unchanged in recent months: K/R at 0.77, Rating at 1.04, ADR at 85.2, Headshots at 39%. Last 30 days: 16 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.