-CoriN-
Name history of -CoriN-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -CoriN- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average38% headshots and so well below the average (50%).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average0.40 enemies flashed per round and so well above the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Mar to Jun 2026.
Kills per round (K/R)
Best month: March 2026 with 0.81. Last 3 months: 0.74 (at the start 0.80). Right on the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.17. Last 3 months: 1.05 (at the start 1.17). Just above the average (1.03).
Damage per round (ADR)
Best month: March 2026 with 88.3. Last 3 months: 80.4 (at the start 84.8). Just below the average (80.7).
Share of headshot kills
Best month: June 2026 with 49%. Last 3 months: 37% (at the start 39%). Well below the average (50%).
Matches won (win rate)
Best month: September 2026 with 58%. Last 3 months: 52% (at the start 53%). Slightly above the average (50%).
Best month: September 2026 with 2,523.
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 159 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-CoriN- loses the most ELO on Dust 2: −71 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 42 · Inferno
- Highest rating in a match: 2.26 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 159 matchesCompared with players on the same level who have at least 15 matches on the map.
How -CoriN- plays
Across 159 matches -CoriN- averages K/R 0.76 and ADR 82.3; the rating across the 109 rated matches is 1.07. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 38%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 38% headshots. The strongest map is Ancient with a 80% win rate in 20 matches. In 52 of 109 matches the rating was 1.10 or higher (48%), in 38 it was below 0.90. In 79 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: June 2026 at 1.17. -CoriN- loses the most ELO on Dust 2 (−71 ELO, win rate 42%). Things go best on Ancient (+146 ELO, win rate 80%). Got weaker: K/R −0.06, Rating −0.12, ADR −4.4, Headshots −2 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 1 matches, win rate 0%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.