-Claudio

Portugal
184 matches tracked 62 matches in 30 days
Last updated:

How does -Claudio play?

Rating 0.97 (from 101 matches) K/R 0.72 ADR 77.8 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41% on level 7
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 53%
Rating spread from 101 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 14%+4 pp better than 94%
Opening duels won 52%+2 pp better than 70%

Clutch

Weakness
Last one alive
Clutch 1v1 won 42%+3 pp better than 72%
Clutch 1v2 won 15%−6 pp better than 16%
Clutch kills per match 1.2−0.4 better than 14%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 35%−11 pp better than 4%
AWP share of kills 20%+10 pp better than 88%
K/D 0.95−0.05 better than 34%
Pistol kills per match 2.8
Knife kills 6 in 184 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.0%−0.1 pp better than 49%
Rounds with 3K 3.7%−0.2 pp better than 44%
MVPs per match 2.20.0 level
4Ks and aces 29x 4K, 3 aces in 184 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 67%
Utility damage per round 3.0−1.2 better than 23%
Enemies flashed per round 0.11−0.16 better than 10%
Rounds with a death 76%+4 pp better than 16%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 184 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −85 ELO
23 matches · 35% wins
On Dust 2 −69 ELO
42 matches · 40% wins
On Mirage −20 ELO
50 matches · 48% wins

-Claudio loses the most ELO in match 1 of the day: −85 ELO, 35% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Mirage
  2. Most kills in a match: 38 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
48% better than 44%
0.74 better than 62%
77.6 better than 42%
0.95 better than 36%
55% of 285 duels better than 78%
44% of 25 situations better than 69%
Dust 242
40% better than 17%
0.63 better than 10%
71.6 better than 12%
0.88 better than 10%
44% of 252 duels better than 17%
46% of 13 situations better than 73%
Anubis31
65% better than 91%
0.80 better than 85%
89.8 better than 93%
1.00-
55% of 204 duels better than 78%
29% of 14 situations better than 30%
Ancient26
58% better than 71%
0.72 level
76.7 better than 33%
0.89-
57% of 119 duels better than 87%
33% of 18 situations better than 35%
Inferno20
35% better than 6%
0.70 level
74.5 better than 28%
1.09-
47% of 131 duels better than 31%
75% of 8 situations better than 99%
Cache9
44% -
0.79 -
81.8 -
1.10-
57% of 47 duels -
33% of 6 situations -
Nuke3
33% -
0.83 -
83.5 -
1.27-
59% of 27 duels -
-
Vertigo3
0% -
0.63 -
69.0 -
-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How -Claudio plays

Across 184 matches -Claudio averages K/R 0.72 and ADR 77.8; the rating across the 101 rated matches is 0.97. Biggest strength: Rounds with first kill at 14%. That is better than 94% of players on level 7. Most room to improve: Headshot rate at 35%. That is better than only 4% of players on level 7. On average 15.8 kills per match, 35% of them headshots. The strongest map is Anubis with a 65% win rate in 31 matches. In 32 of 101 matches the rating was 1.10 or higher (32%), in 47 it was below 0.90. In 184 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: September 2026 at 0.98. -Claudio loses the most ELO in match 1 of the day (−85 ELO, win rate 35%). Things go best on Ancient (+10 ELO, win rate 58%). Last 30 days: 62 matches, win rate 47%, ELO balance +13.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.