-Caqfer
Name history of -Caqfer
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Caqfer play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so well above the average (49%).
Clutch
Average17% of 1v2s won and so slightly below the average (21%).
Weapons and aim
Average0.94 K/D and so just below the average (0.97).
Impact
AverageExactly 2 kills in 10.8% of rounds and so well below the average (12.8%).
Utility and deaths
Average0.68 enemies flashed per round and so well above the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.70. Last 3 months: 0.67 (at the start 0.66). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.00. Last 3 months unchanged at 0.95. Slightly below the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 83.8. Last 3 months: 79.6 (at the start 75.4). Just above the average (78.5).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 43%). Clearly above the average (48%).
Matches won (win rate)
Best month: July 2026 with 53%. Last 3 months: 47% (at the start 48%). Just above the average (46%).
Best month: October 2026 with 1,667. Last 3 months: 1,667 (at the start 1,611).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Caqfer loses the most ELO on Ancient: −29 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Highest rating in a match: 1.62 · Ancient
- Most kills in a match: 29 · Inferno
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Caqfer plays
Across 122 matches -Caqfer averages K/R 0.67 and ADR 76.6; the rating across the 72 rated matches is 0.95. Biggest strength: Utility damage per round at 7.3, better than 96% of level 8 players. Averages 14.5 kills per match with 45% headshots. The strongest map is Dust 2 with a 54% win rate in 37 matches. In 22 of 72 matches the rating was 1.10 or higher (31%), in 34 it was below 0.90. In 25 matches with detailed stats: 1 4Ks and 2 aces. Best month by rating: October 2026 at 1.00. -Caqfer loses the most ELO on Ancient (−29 ELO, win rate 50%). Things go best on Dust 2 (+66 ELO, win rate 54%). Match no. 1 of the day goes best: 56% win rate, +3 ELO. Improved over the last three months: ADR +4.2, Headshots +8 pp, ELO +56. Unchanged in recent months: K/R at 0.67, Rating at 0.95, Win rate at 47%. Last 30 days: 22 matches, win rate 45%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.