-Bublifak

Czech Republic
214 matches tracked 112 matches in 30 days
ELO ▲ 292
2,909
30-day peak: 2,909
Rank EU
#11,629
Czech Republic #116 in Czech Republic
Last updated:

How does -Bublifak play?

Rating 1.09 K/R 0.76 ADR 84.1 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 214 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 39%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 65%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.12+0.07 · Ø 1.05 better than 67%
Pistol kills per match 2.8
Knife kills 1 in 214 matches

Impact

Average
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 63%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 60%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 39x 4K, 5 aces in 207 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 36%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 67%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether -Bublifak is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 207 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: August 2026 with 0.94.

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +29 ELO, win rate 46%
On Tuesdays −25 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 47 · Ancient
  3. Highest rating in a match: 2.63 · Ancient

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
53% right on the average
0.76 right on the average
83.4 better than 57%
1.10 better than 64%
50% of 327 duels better than 36%
46% of 65 situations better than 73%
Dust 260
60% better than 74%
0.77 better than 58%
86.2 better than 72%
1.08 better than 56%
54% of 278 duels better than 61%
34% of 47 situations better than 39%
Ancient42
50% better than 37%
0.75 right on the average
85.3 better than 65%
1.05 right on the average
46% of 187 duels better than 17%
41% of 17 situations better than 58%
Nuke19
58% better than 55%
0.82 better than 71%
85.2 better than 63%
1.18 better than 77%
56% of 86 duels better than 67%
29% of 14 situations better than 25%
Inferno6
67% -
0.80 -
81.9 -
1.16-
50% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -Bublifak plays

Across 214 matches -Bublifak averages K/R 0.76, ADR 84.1 and a rating of 1.09. Biggest strength: Deaths per round at just 68% (lower is better), better than 81% of level 10 · 2,750-2,999 ELO players. Averages 17.1 kills per match with 54% headshots. The strongest map is Dust 2 with a 60% win rate in 60 matches. In 103 of 214 matches the rating was 1.10 or higher (48%), in 69 it was below 0.90. In 207 matches with detailed stats: 39 4Ks and 5 aces. Best month by rating: August 2026 at 1.36. Things go best on Dust 2 (+158 ELO, win rate 60%). Last 30 days: 112 matches, win rate 57%, net ELO +158.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.