-BoNeX-

Ukraine
On FACEIT since 2016 161 matches tracked 27 matches in 30 days
ELO ▼ 58
2,111
30-day peak: 2,169
Rank EU
#175,606
Ukraine #6,911 in Ukraine
Last updated:

How does -BoNeX- play?

Rating 0.98 (from 138 matches) K/R 0.71 ADR 75.9 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 138 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 20% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

1.5 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 0.99−0.03 · Ø 1.02 better than 37%
Pistol kills per match 2.6
Knife kills 2 in 161 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.8%+0.5 pp · Ø 13.3% better than 60%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 11x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 16%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.71, Rating at 0.99, ADR at 75.8
▼ Got worse
Headshots −2 pp, ELO −152

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
54 matches · 52% win rate
On Ancient −60 ELO
33 matches · 45% win rate
On Tuesdays −90 ELO, win rate 43%

-BoNeX- loses the most ELO on Dust 2: −90 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.74 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 254
52% right on the average
0.73 better than 45%
77.0 better than 30%
1.00 better than 39%
54% of 226 duels better than 64%
41% of 29 situations better than 61%
Mirage43
51% better than 48%
0.70 better than 33%
75.2 better than 24%
1.00 better than 42%
48% of 181 duels better than 34%
25% of 20 situations better than 17%
Ancient33
45% better than 28%
0.64 better than 8%
74.5 better than 16%
0.87 better than 6%
46% of 117 duels better than 21%
64% of 11 situations better than 94%
Cache15
47% -
0.77 -
78.8 -
1.06-
45% of 56 duels -
27% of 11 situations -
Nuke13
62% -
0.76 -
74.7 -
1.08-
56% of 45 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -BoNeX- plays

Across 161 matches -BoNeX- averages K/R 0.71 and ADR 75.9; the rating across the 138 rated matches is 0.98. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 51 of 138 matches the rating was 1.10 or higher (37%), in 64 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: August 2026 at 1.01. -BoNeX- loses the most ELO on Dust 2 (−90 ELO, win rate 52%). Things go best in match 2 of the day (+59 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +59 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp, ELO −152. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 75.8. Last 30 days: 27 matches, win rate 37%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.