-BoNeX-
How does -BoNeX- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.5 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.99 K/D and so just below the average (1.02).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.76. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.01. Last 3 months: 0.99 (at the start 0.96). Slightly below the average (1.02).
Damage per round (ADR)
Best month: June 2026 with 81.3. Last 3 months: 75.8 (at the start 76.0). Slightly below the average (80.4).
Share of headshot kills
Best month: June 2026 with 52%. Last 3 months: 49% (at the start 51%). Right on the average (49%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 52% (at the start 47%). Clearly above the average (49%).
Best month: August 2026 with 2,463. Last 3 months: 2,021 (at the start 2,173).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 161 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-BoNeX- loses the most ELO on Dust 2: −90 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 34 · Ancient
- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 2.74 · Dust 2
Maps in detail
from the last 161 matchesCompared with players on the same level who have at least 15 matches on the map.
How -BoNeX- plays
Across 161 matches -BoNeX- averages K/R 0.71 and ADR 75.9; the rating across the 138 rated matches is 0.98. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 51 of 138 matches the rating was 1.10 or higher (37%), in 64 it was below 0.90. In 89 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: August 2026 at 1.01. -BoNeX- loses the most ELO on Dust 2 (−90 ELO, win rate 52%). Things go best in match 2 of the day (+59 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +59 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: Headshots −2 pp, ELO −152. Unchanged in recent months: K/R at 0.71, Rating at 0.99, ADR at 75.8. Last 30 days: 27 matches, win rate 37%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.